Fix render target clear when sizes mismatch (#2994)
This commit is contained in:
parent
ef24c8983d
commit
6e0799580f
9 changed files with 181 additions and 25 deletions
|
@ -2,16 +2,16 @@ namespace Ryujinx.Graphics.GAL
|
|||
{
|
||||
public struct RectangleF
|
||||
{
|
||||
public float X { get; }
|
||||
public float Y { get; }
|
||||
public float Width { get; }
|
||||
public float X { get; }
|
||||
public float Y { get; }
|
||||
public float Width { get; }
|
||||
public float Height { get; }
|
||||
|
||||
public RectangleF(float x, float y, float width, float height)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
Width = width;
|
||||
X = x;
|
||||
Y = y;
|
||||
Width = width;
|
||||
Height = height;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue