[Ryujinx.Ui.Common] Address dotnet-format issues (#5392)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Silence dotnet format IDE0060 warnings

* Address dotnet format CA1401 warnings

* dotnet-format fixes after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Small optimizations

* Remove alignment

* Apply formatting

* Fix build issues

* Final pass for dotnet format

* Add trailing commas

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-06-29 02:39:22 +02:00 committed by GitHub
parent 7c989f88bd
commit 6e28a4dd13
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
41 changed files with 761 additions and 696 deletions

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@ -874,7 +874,7 @@ namespace Ryujinx.Ui
DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Processes.ActiveApplication.ProgramIdText,
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString());
_applicationLibrary.LoadAndSaveMetaData(_emulationContext.Processes.ActiveApplication.ProgramIdText, appMetadata =>
ApplicationLibrary.LoadAndSaveMetaData(_emulationContext.Processes.ActiveApplication.ProgramIdText, appMetadata =>
{
appMetadata.LastPlayed = DateTime.UtcNow;
});
@ -1017,7 +1017,7 @@ namespace Ryujinx.Ui
{
if (_gameLoaded)
{
_applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
if (appMetadata.LastPlayed.HasValue)
{
@ -1156,7 +1156,7 @@ namespace Ryujinx.Ui
_tableStore.SetValue(treeIter, 0, newToggleValue);
_applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
appMetadata.Favorite = newToggleValue;
});
@ -1321,7 +1321,7 @@ namespace Ryujinx.Ui
{
if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
{
SaveWindowSizePosition();
SaveWindowSizePosition();
End();
}
else
@ -1337,9 +1337,9 @@ namespace Ryujinx.Ui
Move(ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX, ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY);
if (ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized)
{
Maximize();
if (ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized)
{
Maximize();
}
}
@ -1354,7 +1354,7 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX.Value = windowXPos;
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY.Value = windowYPos;
SaveConfig();
SaveConfig();
}
private void StopEmulation_Pressed(object sender, EventArgs args)
@ -1633,7 +1633,7 @@ namespace Ryujinx.Ui
_virtualFileSystem,
_emulationContext.Processes.ActiveApplication.ProgramId,
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties
.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
_currentEmulatedGamePath);
window.Destroyed += CheatWindow_Destroyed;
@ -1861,4 +1861,4 @@ namespace Ryujinx.Ui
UpdateGameTable();
}
}
}
}