[Ryujinx.Ui.Common] Address dotnet-format issues (#5392)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Silence dotnet format IDE0060 warnings * Address dotnet format CA1401 warnings * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Another rebase, another dotnet format run * Run dotnet format style after rebase * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Small optimizations * Remove alignment * Apply formatting * Fix build issues * Final pass for dotnet format * Add trailing commas Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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41 changed files with 761 additions and 696 deletions
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@ -7,10 +7,10 @@ namespace Ryujinx.Ui.Common
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public static class DiscordIntegrationModule
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{
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private const string Description = "A simple, experimental Nintendo Switch emulator.";
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private const string CliendId = "568815339807309834";
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private const string CliendId = "568815339807309834";
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private static DiscordRpcClient _discordClient;
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private static RichPresence _discordPresenceMain;
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private static RichPresence _discordPresenceMain;
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public static void Initialize()
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{
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@ -18,20 +18,20 @@ namespace Ryujinx.Ui.Common
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{
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Assets = new Assets
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{
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LargeImageKey = "ryujinx",
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LargeImageText = Description
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LargeImageKey = "ryujinx",
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LargeImageText = Description,
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},
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Details = "Main Menu",
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State = "Idling",
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Details = "Main Menu",
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State = "Idling",
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Timestamps = Timestamps.Now,
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Buttons = new Button[]
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Buttons = new[]
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{
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new Button()
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{
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Label = "Website",
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Url = "https://ryujinx.org/"
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}
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}
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new Button
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{
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Label = "Website",
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Url = "https://ryujinx.org/",
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},
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},
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};
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ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
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@ -66,22 +66,22 @@ namespace Ryujinx.Ui.Common
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{
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Assets = new Assets
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{
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LargeImageKey = "game",
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LargeImageKey = "game",
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LargeImageText = titleName,
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SmallImageKey = "ryujinx",
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SmallImageKey = "ryujinx",
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SmallImageText = Description,
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},
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Details = $"Playing {titleName}",
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State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
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Details = $"Playing {titleName}",
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State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
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Timestamps = Timestamps.Now,
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Buttons = new Button[]
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Buttons = new[]
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{
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new Button()
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new Button
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{
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Label = "Website",
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Url = "https://ryujinx.org/"
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}
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}
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Url = "https://ryujinx.org/",
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},
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},
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});
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}
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@ -95,4 +95,4 @@ namespace Ryujinx.Ui.Common
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_discordClient?.Dispose();
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}
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}
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}
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}
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