Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump
This commit is contained in:
parent
64079c034c
commit
6ed613a6e6
35 changed files with 445 additions and 265 deletions
|
@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
InstanceId = 1 << 3,
|
||||
DrawParameters = 1 << 4,
|
||||
RtLayer = 1 << 5,
|
||||
Shuffle = 1 << 6,
|
||||
FixedFuncAttr = 1 << 9,
|
||||
LocalMemory = 1 << 10,
|
||||
SharedMemory = 1 << 11,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue