Ava GUI: Restructure Ryujinx.Ava (#4165)

* Restructure `Ryujinx.Ava`

* Stylistic consistency

* Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Fix redundancies

* Remove redunancies

* Add back elses

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
Isaac Marovitz 2022-12-29 14:24:05 +00:00 committed by GitHub
parent 3d1a0bf374
commit 76671d63d4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
113 changed files with 624 additions and 506 deletions

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using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.UI.Models
{
public class Amiibo
{
public struct AmiiboJson
{
[JsonPropertyName("amiibo")] public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")] public DateTime LastUpdated { get; set; }
}
public struct AmiiboApi
{
[JsonPropertyName("name")] public string Name { get; set; }
[JsonPropertyName("head")] public string Head { get; set; }
[JsonPropertyName("tail")] public string Tail { get; set; }
[JsonPropertyName("image")] public string Image { get; set; }
[JsonPropertyName("amiiboSeries")] public string AmiiboSeries { get; set; }
[JsonPropertyName("character")] public string Character { get; set; }
[JsonPropertyName("gameSeries")] public string GameSeries { get; set; }
[JsonPropertyName("type")] public string Type { get; set; }
[JsonPropertyName("release")] public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")] public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
public override string ToString()
{
return Name;
}
public string GetId()
{
return Head + Tail;
}
public override bool Equals(object obj)
{
if (obj is AmiiboApi amiibo)
{
return amiibo.Head + amiibo.Tail == Head + Tail;
}
return false;
}
public override int GetHashCode()
{
return base.GetHashCode();
}
}
public class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")] public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")] public List<string> GameId { get; set; }
[JsonPropertyName("gameName")] public string GameName { get; set; }
}
public class AmiiboApiUsage
{
[JsonPropertyName("Usage")] public string Usage { get; set; }
[JsonPropertyName("write")] public bool Write { get; set; }
}
}
}

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using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Models
{
public class CheatModel : BaseModel
{
private bool _isEnabled;
public event EventHandler<bool> EnableToggled;
public CheatModel(string name, string buildId, bool isEnabled)
{
Name = name;
BuildId = buildId;
IsEnabled = isEnabled;
}
public bool IsEnabled
{
get => _isEnabled;
set
{
_isEnabled = value;
EnableToggled?.Invoke(this, _isEnabled);
OnPropertyChanged();
}
}
public string BuildId { get; }
public string BuildIdKey => $"{BuildId}-{Name}";
public string Name { get; }
public string CleanName => Name.Substring(1, Name.Length - 8);
}
}

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using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
namespace Ryujinx.Ava.UI.Models
{
public class CheatsList : ObservableCollection<CheatModel>
{
public CheatsList(string buildId, string path)
{
BuildId = buildId;
Path = path;
CollectionChanged += CheatsList_CollectionChanged;
}
public string BuildId { get; }
public string Path { get; }
public bool IsEnabled
{
get
{
return this.ToList().TrueForAll(x => x.IsEnabled);
}
set
{
foreach (var cheat in this)
{
cheat.IsEnabled = value;
}
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
}
}
private void CheatsList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Add)
{
(e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled;
}
}
private void Item_EnableToggled(object sender, bool e)
{
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
}
}
}

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using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models
{
internal record ControllerModel(ControllerType Type, string Name);
}

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namespace Ryujinx.Ava.UI.Models
{
public enum DeviceType
{
None,
Keyboard,
Controller
}
}

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using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Models
{
public class DownloadableContentModel : BaseModel
{
private bool _enabled;
public bool Enabled
{
get => _enabled;
set
{
_enabled = value;
OnPropertyChanged();
}
}
public string TitleId { get; }
public string ContainerPath { get; }
public string FullPath { get; }
public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
{
TitleId = titleId;
ContainerPath = containerPath;
FullPath = fullPath;
Enabled = enabled;
}
}
}

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using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ui.App.Common;
using System;
using System.Collections.Generic;
namespace Ryujinx.Ava.UI.Models.Generic
{
internal class LastPlayedSortComparer : IComparer<ApplicationData>
{
public LastPlayedSortComparer() { }
public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
public bool IsAscending { get; }
public int Compare(ApplicationData x, ApplicationData y)
{
string aValue = x.LastPlayed;
string bValue = y.LastPlayed;
if (aValue == LocaleManager.Instance["Never"])
{
aValue = DateTime.UnixEpoch.ToString();
}
if (bValue == LocaleManager.Instance["Never"])
{
bValue = DateTime.UnixEpoch.ToString();
}
return (IsAscending ? 1 : -1) * DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
}
}
}

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System;
namespace Ryujinx.Ava.UI.Models
{
internal class InputConfiguration<Key, Stick> : BaseModel
{
private float _deadzoneRight;
private float _triggerThreshold;
private float _deadzoneLeft;
private double _gyroDeadzone;
private int _sensitivity;
private bool enableMotion;
private float weakRumble;
private float strongRumble;
private float _rangeLeft;
private float _rangeRight;
public InputBackendType Backend { get; set; }
/// <summary>
/// Controller id
/// </summary>
public string Id { get; set; }
/// <summary>
/// Controller's Type
/// </summary>
public ControllerType ControllerType { get; set; }
/// <summary>
/// Player's Index for the controller
/// </summary>
public PlayerIndex PlayerIndex { get; set; }
public Stick LeftJoystick { get; set; }
public bool LeftInvertStickX { get; set; }
public bool LeftInvertStickY { get; set; }
public bool RightRotate90 { get; set; }
public Key LeftControllerStickButton { get; set; }
public Stick RightJoystick { get; set; }
public bool RightInvertStickX { get; set; }
public bool RightInvertStickY { get; set; }
public bool LeftRotate90 { get; set; }
public Key RightControllerStickButton { get; set; }
public float DeadzoneLeft
{
get => _deadzoneLeft;
set
{
_deadzoneLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeLeft
{
get => _rangeLeft;
set
{
_rangeLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float DeadzoneRight
{
get => _deadzoneRight;
set
{
_deadzoneRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeRight
{
get => _rangeRight;
set
{
_rangeRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float TriggerThreshold
{
get => _triggerThreshold;
set
{
_triggerThreshold = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public MotionInputBackendType MotionBackend { get; set; }
public Key ButtonMinus { get; set; }
public Key ButtonL { get; set; }
public Key ButtonZl { get; set; }
public Key LeftButtonSl { get; set; }
public Key LeftButtonSr { get; set; }
public Key DpadUp { get; set; }
public Key DpadDown { get; set; }
public Key DpadLeft { get; set; }
public Key DpadRight { get; set; }
public Key ButtonPlus { get; set; }
public Key ButtonR { get; set; }
public Key ButtonZr { get; set; }
public Key RightButtonSl { get; set; }
public Key RightButtonSr { get; set; }
public Key ButtonX { get; set; }
public Key ButtonB { get; set; }
public Key ButtonY { get; set; }
public Key ButtonA { get; set; }
public Key LeftStickUp { get; set; }
public Key LeftStickDown { get; set; }
public Key LeftStickLeft { get; set; }
public Key LeftStickRight { get; set; }
public Key LeftKeyboardStickButton { get; set; }
public Key RightStickUp { get; set; }
public Key RightStickDown { get; set; }
public Key RightStickLeft { get; set; }
public Key RightStickRight { get; set; }
public Key RightKeyboardStickButton { get; set; }
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
public double GyroDeadzone
{
get => _gyroDeadzone;
set
{
_gyroDeadzone = Math.Round(value, 3);
OnPropertyChanged();
}
}
public bool EnableMotion
{
get => enableMotion; set
{
enableMotion = value;
OnPropertyChanged();
}
}
public bool EnableCemuHookMotion { get; set; }
public int Slot { get; set; }
public int AltSlot { get; set; }
public bool MirrorInput { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
public bool EnableRumble { get; set; }
public float WeakRumble
{
get => weakRumble; set
{
weakRumble = value;
OnPropertyChanged();
}
}
public float StrongRumble
{
get => strongRumble; set
{
strongRumble = value;
OnPropertyChanged();
}
}
public InputConfiguration(InputConfig config)
{
if (config != null)
{
Backend = config.Backend;
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is StandardKeyboardInputConfig keyboardConfig)
{
LeftStickUp = (Key)(object)keyboardConfig.LeftJoyconStick.StickUp;
LeftStickDown = (Key)(object)keyboardConfig.LeftJoyconStick.StickDown;
LeftStickLeft = (Key)(object)keyboardConfig.LeftJoyconStick.StickLeft;
LeftStickRight = (Key)(object)keyboardConfig.LeftJoyconStick.StickRight;
LeftKeyboardStickButton = (Key)(object)keyboardConfig.LeftJoyconStick.StickButton;
RightStickUp = (Key)(object)keyboardConfig.RightJoyconStick.StickUp;
RightStickDown = (Key)(object)keyboardConfig.RightJoyconStick.StickDown;
RightStickLeft = (Key)(object)keyboardConfig.RightJoyconStick.StickLeft;
RightStickRight = (Key)(object)keyboardConfig.RightJoyconStick.StickRight;
RightKeyboardStickButton = (Key)(object)keyboardConfig.RightJoyconStick.StickButton;
ButtonA = (Key)(object)keyboardConfig.RightJoycon.ButtonA;
ButtonB = (Key)(object)keyboardConfig.RightJoycon.ButtonB;
ButtonX = (Key)(object)keyboardConfig.RightJoycon.ButtonX;
ButtonY = (Key)(object)keyboardConfig.RightJoycon.ButtonY;
ButtonR = (Key)(object)keyboardConfig.RightJoycon.ButtonR;
RightButtonSl = (Key)(object)keyboardConfig.RightJoycon.ButtonSl;
RightButtonSr = (Key)(object)keyboardConfig.RightJoycon.ButtonSr;
ButtonZr = (Key)(object)keyboardConfig.RightJoycon.ButtonZr;
ButtonPlus = (Key)(object)keyboardConfig.RightJoycon.ButtonPlus;
DpadUp = (Key)(object)keyboardConfig.LeftJoycon.DpadUp;
DpadDown = (Key)(object)keyboardConfig.LeftJoycon.DpadDown;
DpadLeft = (Key)(object)keyboardConfig.LeftJoycon.DpadLeft;
DpadRight = (Key)(object)keyboardConfig.LeftJoycon.DpadRight;
ButtonMinus = (Key)(object)keyboardConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (Key)(object)keyboardConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (Key)(object)keyboardConfig.LeftJoycon.ButtonSr;
ButtonZl = (Key)(object)keyboardConfig.LeftJoycon.ButtonZl;
ButtonL = (Key)(object)keyboardConfig.LeftJoycon.ButtonL;
}
else if (config is StandardControllerInputConfig controllerConfig)
{
LeftJoystick = (Stick)(object)controllerConfig.LeftJoyconStick.Joystick;
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
LeftControllerStickButton = (Key)(object)controllerConfig.LeftJoyconStick.StickButton;
RightJoystick = (Stick)(object)controllerConfig.RightJoyconStick.Joystick;
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
RightControllerStickButton = (Key)(object)controllerConfig.RightJoyconStick.StickButton;
ButtonA = (Key)(object)controllerConfig.RightJoycon.ButtonA;
ButtonB = (Key)(object)controllerConfig.RightJoycon.ButtonB;
ButtonX = (Key)(object)controllerConfig.RightJoycon.ButtonX;
ButtonY = (Key)(object)controllerConfig.RightJoycon.ButtonY;
ButtonR = (Key)(object)controllerConfig.RightJoycon.ButtonR;
RightButtonSl = (Key)(object)controllerConfig.RightJoycon.ButtonSl;
RightButtonSr = (Key)(object)controllerConfig.RightJoycon.ButtonSr;
ButtonZr = (Key)(object)controllerConfig.RightJoycon.ButtonZr;
ButtonPlus = (Key)(object)controllerConfig.RightJoycon.ButtonPlus;
DpadUp = (Key)(object)controllerConfig.LeftJoycon.DpadUp;
DpadDown = (Key)(object)controllerConfig.LeftJoycon.DpadDown;
DpadLeft = (Key)(object)controllerConfig.LeftJoycon.DpadLeft;
DpadRight = (Key)(object)controllerConfig.LeftJoycon.DpadRight;
ButtonMinus = (Key)(object)controllerConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (Key)(object)controllerConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (Key)(object)controllerConfig.LeftJoycon.ButtonSr;
ButtonZl = (Key)(object)controllerConfig.LeftJoycon.ButtonZl;
ButtonL = (Key)(object)controllerConfig.LeftJoycon.ButtonL;
DeadzoneLeft = controllerConfig.DeadzoneLeft;
DeadzoneRight = controllerConfig.DeadzoneRight;
RangeLeft = controllerConfig.RangeLeft;
RangeRight = controllerConfig.RangeRight;
TriggerThreshold = controllerConfig.TriggerThreshold;
if (controllerConfig.Motion != null)
{
EnableMotion = controllerConfig.Motion.EnableMotion;
MotionBackend = controllerConfig.Motion.MotionBackend;
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
Sensitivity = controllerConfig.Motion.Sensitivity;
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
{
EnableCemuHookMotion = true;
DsuServerHost = cemuHook.DsuServerHost;
DsuServerPort = cemuHook.DsuServerPort;
Slot = cemuHook.Slot;
AltSlot = cemuHook.AltSlot;
MirrorInput = cemuHook.MirrorInput;
}
if (controllerConfig.Rumble != null)
{
EnableRumble = controllerConfig.Rumble.EnableRumble;
WeakRumble = controllerConfig.Rumble.WeakRumble;
StrongRumble = controllerConfig.Rumble.StrongRumble;
}
}
}
}
}
public InputConfiguration()
{
}
public InputConfig GetConfig()
{
if (Backend == InputBackendType.WindowKeyboard)
{
return new StandardKeyboardInputConfig()
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
{
DpadUp = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadUp,
DpadDown = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadDown,
DpadLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadLeft,
DpadRight = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadRight,
ButtonL = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonL,
ButtonZl = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZl,
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSl,
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSr,
ButtonMinus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonMinus
},
RightJoycon = new RightJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
{
ButtonA = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonA,
ButtonB = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonB,
ButtonX = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonX,
ButtonY = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonY,
ButtonPlus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonPlus,
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSl,
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSr,
ButtonR = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonR,
ButtonZr = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZr
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
{
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickUp,
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickDown,
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickRight,
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickLeft,
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftKeyboardStickButton
},
RightJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
{
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickUp,
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickDown,
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickLeft,
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickRight,
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)RightKeyboardStickButton
},
Version = InputConfig.CurrentVersion
};
}
else if (Backend == InputBackendType.GamepadSDL2)
{
var config = new StandardControllerInputConfig()
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>()
{
DpadUp = (GamepadInputId)(object)DpadUp,
DpadDown = (GamepadInputId)(object)DpadDown,
DpadLeft = (GamepadInputId)(object)DpadLeft,
DpadRight = (GamepadInputId)(object)DpadRight,
ButtonL = (GamepadInputId)(object)ButtonL,
ButtonZl = (GamepadInputId)(object)ButtonZl,
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>()
{
ButtonA = (GamepadInputId)(object)ButtonA,
ButtonB = (GamepadInputId)(object)ButtonB,
ButtonX = (GamepadInputId)(object)ButtonX,
ButtonY = (GamepadInputId)(object)ButtonY,
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
ButtonSl = (GamepadInputId)(object)RightButtonSl,
ButtonSr = (GamepadInputId)(object)RightButtonSr,
ButtonR = (GamepadInputId)(object)ButtonR,
ButtonZr = (GamepadInputId)(object)ButtonZr,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
{
Joystick = (StickInputId)(object)LeftJoystick,
InvertStickX = LeftInvertStickX,
InvertStickY = LeftInvertStickY,
Rotate90CW = LeftRotate90,
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
{
Joystick = (StickInputId)(object)RightJoystick,
InvertStickX = RightInvertStickX,
InvertStickY = RightInvertStickY,
Rotate90CW = RightRotate90,
StickButton = (GamepadInputId)(object)RightControllerStickButton,
},
Rumble = new RumbleConfigController()
{
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight,
RangeLeft = RangeLeft,
RangeRight = RangeRight,
TriggerThreshold = TriggerThreshold,
Motion = EnableCemuHookMotion
? new CemuHookMotionConfigController()
{
DsuServerHost = DsuServerHost,
DsuServerPort = DsuServerPort,
Slot = Slot,
AltSlot = AltSlot,
MirrorInput = MirrorInput,
MotionBackend = MotionInputBackendType.CemuHook
}
: new StandardMotionConfigController()
{
MotionBackend = MotionInputBackendType.GamepadDriver
}
};
config.Motion.Sensitivity = Sensitivity;
config.Motion.EnableMotion = EnableMotion;
config.Motion.GyroDeadzone = GyroDeadzone;
return config;
}
return null;
}
}
}

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using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models
{
public record PlayerModel(PlayerIndex Id, string Name);
}

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namespace Ryujinx.Ava.UI.Models
{
public class ProfileImageModel
{
public ProfileImageModel(string name, byte[] data)
{
Name = name;
Data = data;
}
public string Name { get; set; }
public byte[] Data { get; set; }
}
}

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using LibHac;
using LibHac.Fs;
using LibHac.Fs.Shim;
using LibHac.Ncm;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.App.Common;
using System;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models
{
public class SaveModel : BaseModel
{
private readonly HorizonClient _horizonClient;
private long _size;
public Action DeleteAction { get; set; }
public ulong SaveId { get; }
public ProgramId TitleId { get; }
public string TitleIdString => $"{TitleId.Value:X16}";
public UserId UserId { get; }
public bool InGameList { get; }
public string Title { get; }
public byte[] Icon { get; }
public long Size
{
get => _size; set
{
_size = value;
SizeAvailable = true;
OnPropertyChanged();
OnPropertyChanged(nameof(SizeString));
OnPropertyChanged(nameof(SizeAvailable));
}
}
public bool SizeAvailable { get; set; }
public string SizeString => $"{((float)_size * 0.000000954):0.###}MB";
public SaveModel(SaveDataInfo info, HorizonClient horizonClient, VirtualFileSystem virtualFileSystem)
{
_horizonClient = horizonClient;
SaveId = info.SaveDataId;
TitleId = info.ProgramId;
UserId = info.UserId;
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.TitleId.ToUpper() == TitleIdString);
InGameList = appData != null;
if (InGameList)
{
Icon = appData.Icon;
Title = appData.TitleName;
}
else
{
var appMetadata = MainWindow.MainWindowViewModel.ApplicationLibrary.LoadAndSaveMetaData(TitleIdString);
Title = appMetadata.Title ?? TitleIdString;
}
Task.Run(() =>
{
var saveRoot = System.IO.Path.Combine(virtualFileSystem.GetNandPath(), $"user/save/{info.SaveDataId:x16}");
long total_size = GetDirectorySize(saveRoot);
long GetDirectorySize(string path)
{
long size = 0;
if (Directory.Exists(path))
{
var directories = Directory.GetDirectories(path);
foreach (var directory in directories)
{
size += GetDirectorySize(directory);
}
var files = Directory.GetFiles(path);
foreach (var file in files)
{
size += new FileInfo(file).Length;
}
}
return size;
}
Size = total_size;
});
}
public void OpenLocation()
{
ApplicationHelper.OpenSaveDir(SaveId);
}
public async void Delete()
{
var result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DeleteUserSave"],
LocaleManager.Instance["IrreversibleActionNote"],
LocaleManager.Instance["InputDialogYes"],
LocaleManager.Instance["InputDialogNo"], "");
if (result == UserResult.Yes)
{
_horizonClient.Fs.DeleteSaveData(SaveDataSpaceId.User, SaveId);
DeleteAction?.Invoke();
}
}
}
}

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using System;
namespace Ryujinx.Ava.UI.Models
{
internal class StatusUpdatedEventArgs : EventArgs
{
public bool VSyncEnabled { get; }
public string VolumeStatus { get; }
public string GpuBackend { get; }
public string AspectRatio { get; }
public string DockedMode { get; }
public string FifoStatus { get; }
public string GameStatus { get; }
public string GpuName { get; }
public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
{
VSyncEnabled = vSyncEnabled;
VolumeStatus = volumeStatus;
GpuBackend = gpuBackend;
DockedMode = dockedMode;
AspectRatio = aspectRatio;
GameStatus = gameStatus;
FifoStatus = fifoStatus;
GpuName = gpuName;
}
}
}

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System;
namespace Ryujinx.Ava.UI.Models
{
public class TempProfile : BaseModel
{
private readonly UserProfile _profile;
private byte[] _image = null;
private string _name = String.Empty;
private UserId _userId;
public byte[] Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public UserId UserId
{
get => _userId;
set
{
_userId = value;
OnPropertyChanged();
}
}
public string Name
{
get => _name;
set
{
_name = value;
OnPropertyChanged();
}
}
public TempProfile(UserProfile profile)
{
_profile = profile;
if (_profile != null)
{
Image = profile.Image;
Name = profile.Name;
UserId = profile.UserId;
}
}
public TempProfile(){}
}
}

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namespace Ryujinx.Ava.UI.Models
{
internal class TimeZone
{
public TimeZone(string utcDifference, string location, string abbreviation)
{
UtcDifference = utcDifference;
Location = location;
Abbreviation = abbreviation;
}
public string UtcDifference { get; set; }
public string Location { get; set; }
public string Abbreviation { get; set; }
}
}

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using LibHac.Ns;
using Ryujinx.Ava.Common.Locale;
namespace Ryujinx.Ava.UI.Models
{
internal class TitleUpdateModel
{
public bool IsEnabled { get; set; }
public bool IsNoUpdate { get; }
public ApplicationControlProperty Control { get; }
public string Path { get; }
public string Label => IsNoUpdate
? LocaleManager.Instance["NoUpdate"]
: string.Format(LocaleManager.Instance["TitleUpdateVersionLabel"], Control.DisplayVersionString.ToString(),
Path);
public TitleUpdateModel(ApplicationControlProperty control, string path, bool isNoUpdate = false)
{
Control = control;
Path = path;
IsNoUpdate = isNoUpdate;
}
}
}

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using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Profile = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Models
{
public class UserProfile : BaseModel
{
private readonly Profile _profile;
private readonly NavigationDialogHost _owner;
private byte[] _image;
private string _name;
private UserId _userId;
public byte[] Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public UserId UserId
{
get => _userId;
set
{
_userId = value;
OnPropertyChanged();
}
}
public string Name
{
get => _name;
set
{
_name = value;
OnPropertyChanged();
}
}
public UserProfile(Profile profile, NavigationDialogHost owner)
{
_profile = profile;
_owner = owner;
Image = profile.Image;
Name = profile.Name;
UserId = profile.UserId;
}
public bool IsOpened => _profile.AccountState == AccountState.Open;
public void UpdateState()
{
OnPropertyChanged(nameof(IsOpened));
OnPropertyChanged(nameof(Name));
}
public void Recover(UserProfile userProfile)
{
_owner.Navigate(typeof(UserEditor), (_owner, userProfile, true));
}
}
}