Improvements to audout (#58)

* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
This commit is contained in:
gdkchan 2018-03-15 21:06:24 -03:00 committed by GitHub
parent 92f47d535e
commit 79a5939734
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
25 changed files with 567 additions and 177 deletions

View file

@ -0,0 +1,18 @@
namespace Ryujinx.Audio
{
public interface IAalOutput
{
int OpenTrack(int SampleRate, int Channels, out AudioFormat Format);
void CloseTrack(int Track);
void AppendBuffer(int Track, long Tag, byte[] Buffer);
bool ContainsBuffer(int Track, long Tag);
long[] GetReleasedBuffers(int Track);
void Start(int Track);
void Stop(int Track);
PlaybackState GetState(int Track);
}
}