Window related changes (#308)
* Use integer math for touch screen * Sleep polling thread * Rework host input * Add fullscreen with F11 or Alt+Enter * Address feedback
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4 changed files with 376 additions and 206 deletions
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@ -14,11 +14,6 @@ namespace Ryujinx
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public static JoyConKeyboard JoyConKeyboard { get; private set; }
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public static JoyConController JoyConController { get; private set; }
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public static float GamePadDeadzone { get; private set; }
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public static bool GamePadEnable { get; private set; }
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public static int GamePadIndex { get; private set; }
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public static float GamePadTriggerThreshold { get; private set; }
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public static void Read(Logger Log)
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{
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string IniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
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@ -37,11 +32,6 @@ namespace Ryujinx
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Log.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
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Log.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
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GamePadEnable = Convert.ToBoolean(Parser.Value("GamePad_Enable"));
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GamePadIndex = Convert.ToInt32 (Parser.Value("GamePad_Index"));
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GamePadDeadzone = (float)Convert.ToDouble (Parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture);
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GamePadTriggerThreshold = (float)Convert.ToDouble (Parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture);
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string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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//When the classes are specified on the list, we only
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@ -70,9 +60,9 @@ namespace Ryujinx
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}
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}
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JoyConKeyboard = new JoyConKeyboard
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{
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Left = new JoyConKeyboardLeft
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JoyConKeyboard = new JoyConKeyboard(
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new JoyConKeyboardLeft
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
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@ -88,7 +78,7 @@ namespace Ryujinx
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ButtonZL = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
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},
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Right = new JoyConKeyboardRight
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new JoyConKeyboardRight
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
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@ -102,37 +92,69 @@ namespace Ryujinx
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ButtonPlus = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
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ButtonR = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
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ButtonZR = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
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}
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};
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});
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JoyConController = new JoyConController
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{
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Left = new JoyConControllerLeft
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JoyConController = new JoyConController(
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Convert.ToBoolean(Parser.Value("GamePad_Enable")),
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Convert.ToInt32 (Parser.Value("GamePad_Index")),
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(float)Convert.ToDouble (Parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
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(float)Convert.ToDouble (Parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
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new JoyConControllerLeft
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{
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Stick = Parser.Value("Controls_Left_JoyConController_Stick"),
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StickButton = Parser.Value("Controls_Left_JoyConController_Stick_Button"),
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DPadUp = Parser.Value("Controls_Left_JoyConController_DPad_Up"),
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DPadDown = Parser.Value("Controls_Left_JoyConController_DPad_Down"),
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DPadLeft = Parser.Value("Controls_Left_JoyConController_DPad_Left"),
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DPadRight = Parser.Value("Controls_Left_JoyConController_DPad_Right"),
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ButtonMinus = Parser.Value("Controls_Left_JoyConController_Button_Minus"),
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ButtonL = Parser.Value("Controls_Left_JoyConController_Button_L"),
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ButtonZL = Parser.Value("Controls_Left_JoyConController_Button_ZL")
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Stick = ToID(Parser.Value("Controls_Left_JoyConController_Stick")),
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StickButton = ToID(Parser.Value("Controls_Left_JoyConController_Stick_Button")),
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DPadUp = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Up")),
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DPadDown = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Down")),
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DPadLeft = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Left")),
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DPadRight = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Right")),
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ButtonMinus = ToID(Parser.Value("Controls_Left_JoyConController_Button_Minus")),
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ButtonL = ToID(Parser.Value("Controls_Left_JoyConController_Button_L")),
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ButtonZL = ToID(Parser.Value("Controls_Left_JoyConController_Button_ZL"))
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},
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Right = new JoyConControllerRight
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new JoyConControllerRight
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{
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Stick = Parser.Value("Controls_Right_JoyConController_Stick"),
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StickButton = Parser.Value("Controls_Right_JoyConController_Stick_Button"),
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ButtonA = Parser.Value("Controls_Right_JoyConController_Button_A"),
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ButtonB = Parser.Value("Controls_Right_JoyConController_Button_B"),
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ButtonX = Parser.Value("Controls_Right_JoyConController_Button_X"),
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ButtonY = Parser.Value("Controls_Right_JoyConController_Button_Y"),
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ButtonPlus = Parser.Value("Controls_Right_JoyConController_Button_Plus"),
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ButtonR = Parser.Value("Controls_Right_JoyConController_Button_R"),
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ButtonZR = Parser.Value("Controls_Right_JoyConController_Button_ZR")
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}
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};
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Stick = ToID(Parser.Value("Controls_Right_JoyConController_Stick")),
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StickButton = ToID(Parser.Value("Controls_Right_JoyConController_Stick_Button")),
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ButtonA = ToID(Parser.Value("Controls_Right_JoyConController_Button_A")),
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ButtonB = ToID(Parser.Value("Controls_Right_JoyConController_Button_B")),
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ButtonX = ToID(Parser.Value("Controls_Right_JoyConController_Button_X")),
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ButtonY = ToID(Parser.Value("Controls_Right_JoyConController_Button_Y")),
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ButtonPlus = ToID(Parser.Value("Controls_Right_JoyConController_Button_Plus")),
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ButtonR = ToID(Parser.Value("Controls_Right_JoyConController_Button_R")),
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ButtonZR = ToID(Parser.Value("Controls_Right_JoyConController_Button_ZR"))
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});
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}
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private static ControllerInputID ToID(string Key)
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{
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switch (Key.ToUpper())
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{
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case "LSTICK": return ControllerInputID.LStick;
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case "DPADUP": return ControllerInputID.DPadUp;
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case "DPADDOWN": return ControllerInputID.DPadDown;
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case "DPADLEFT": return ControllerInputID.DPadLeft;
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case "DPADRIGHT": return ControllerInputID.DPadRight;
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case "BACK": return ControllerInputID.Back;
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case "LSHOULDER": return ControllerInputID.LShoulder;
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case "LTRIGGER": return ControllerInputID.LTrigger;
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case "RSTICK": return ControllerInputID.RStick;
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case "A": return ControllerInputID.A;
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case "B": return ControllerInputID.B;
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case "X": return ControllerInputID.X;
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case "Y": return ControllerInputID.Y;
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case "START": return ControllerInputID.Start;
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case "RSHOULDER": return ControllerInputID.RShoulder;
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case "RTRIGGER": return ControllerInputID.RTrigger;
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case "LJOYSTICK": return ControllerInputID.LJoystick;
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case "RJOYSTICK": return ControllerInputID.RJoystick;
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default: return ControllerInputID.Invalid;
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}
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}
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}
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