Add BCAT delivery cache support (#1154)
* Initial bcat delivery cache support * Use LibHac 0.11.0 * Add option to open the BCAT savedata directory
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9 changed files with 329 additions and 44 deletions
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@ -40,6 +40,7 @@ namespace Ryujinx.Ui
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#pragma warning disable IDE0044
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[GUI] MenuItem _openSaveUserDir;
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[GUI] MenuItem _openSaveDeviceDir;
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[GUI] MenuItem _openSaveBcatDir;
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[GUI] MenuItem _manageTitleUpdates;
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[GUI] MenuItem _extractRomFs;
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[GUI] MenuItem _extractExeFs;
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@ -61,6 +62,7 @@ namespace Ryujinx.Ui
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_openSaveUserDir.Activated += OpenSaveUserDir_Clicked;
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_openSaveDeviceDir.Activated += OpenSaveDeviceDir_Clicked;
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_openSaveBcatDir.Activated += OpenSaveBcatDir_Clicked;
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_manageTitleUpdates.Activated += ManageTitleUpdates_Clicked;
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_extractRomFs.Activated += ExtractRomFs_Clicked;
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_extractExeFs.Activated += ExtractExeFs_Clicked;
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@ -68,6 +70,7 @@ namespace Ryujinx.Ui
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_openSaveUserDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
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_openSaveDeviceDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
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_openSaveBcatDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
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string ext = System.IO.Path.GetExtension(_gameTableStore.GetValue(_rowIter, 9).ToString()).ToLower();
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if (ext != ".nca" && ext != ".nsp" && ext != ".pfs0" && ext != ".xci")
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@ -516,6 +519,24 @@ namespace Ryujinx.Ui
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OpenSaveDir(titleName, titleIdNumber, filter);
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}
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private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
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{
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string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
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string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
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if (!ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
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{
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GtkDialog.CreateErrorDialog("UI error: The selected game did not have a valid title ID");
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return;
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}
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SaveDataFilter filter = new SaveDataFilter();
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filter.SetSaveDataType(SaveDataType.Bcat);
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OpenSaveDir(titleName, titleIdNumber, filter);
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}
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private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
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{
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string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
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