UI - Scale end framebuffer blit (#3342)
* Scale end framebuffer blit * fix * fix * apply changes to avalonia
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5 changed files with 18 additions and 20 deletions
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@ -41,6 +41,8 @@ namespace Ryujinx.Ui
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public IRenderer Renderer { get; private set; }
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public bool ScreenshotRequested { get; set; }
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protected int WindowWidth { get; private set; }
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protected int WindowHeight { get; private set; }
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public static event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
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@ -71,9 +73,6 @@ namespace Ryujinx.Ui
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private IKeyboard _keyboardInterface;
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private GraphicsDebugLevel _glLogLevel;
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private string _gpuVendorName;
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private int _windowHeight;
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private int _windowWidth;
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private bool _isMouseInClient;
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public RendererWidgetBase(InputManager inputManager, GraphicsDebugLevel glLogLevel)
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@ -223,10 +222,10 @@ namespace Ryujinx.Ui
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Gdk.Monitor monitor = Display.GetMonitorAtWindow(Window);
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_windowWidth = evnt.Width * monitor.ScaleFactor;
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_windowHeight = evnt.Height * monitor.ScaleFactor;
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WindowWidth = evnt.Width * monitor.ScaleFactor;
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WindowHeight = evnt.Height * monitor.ScaleFactor;
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Renderer?.Window.SetSize(_windowWidth, _windowHeight);
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Renderer?.Window.SetSize(WindowWidth, WindowHeight);
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return result;
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}
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@ -307,7 +306,7 @@ namespace Ryujinx.Ui
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}
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Renderer = renderer;
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Renderer?.Window.SetSize(_windowWidth, _windowHeight);
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Renderer?.Window.SetSize(WindowWidth, WindowHeight);
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if (Renderer != null)
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{
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