Fix SpirV parse failure (#3597)
* Added .ToString overrides, to help diagnose and debug SpirV generated code. * Added Spirv to team shared dictionary, so the word will not show up as a warning. * Fixed bug where we were creating invalid constants (bool 0i and float 0i) * Update Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update Spv.Generator/Instruction.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Adjusted spacing to match style of the rest of the code. * Added handler for FP64(double) as well, for undefined aggregate types. * Made the operand labels a static dictionary, to avoid re-allocation on each call. Replaced Contains/Get with a TryGetValue, to reduce the number of dictionary lookups. * Added newline between AllOperands and ToString(). Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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6 changed files with 51 additions and 1 deletions
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@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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@ -228,5 +229,19 @@ namespace Spv.Generator
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{
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return obj is Instruction instruction && Equals(instruction);
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}
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private static readonly Dictionary<Specification.Op, string[]> _operandLabels = new()
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{
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{ Specification.Op.OpConstant, new [] { "Value" } },
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{ Specification.Op.OpTypeInt, new [] { "Width", "Signed" } },
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{ Specification.Op.OpTypeFloat, new [] { "Width" } }
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};
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public override string ToString()
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{
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var labels = _operandLabels.TryGetValue(Opcode, out var opLabels) ? opLabels : Array.Empty<string>();
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var result = _resultType == null ? string.Empty : $"{_resultType} ";
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return $"{result}{Opcode}{_operands.ToString(labels)}";
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}
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}
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}
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