Vulkan: Add workarounds for MoltenVK (#4202)
* Add MVK basics. * Use appropriate output attribute types * 4kb vertex alignment, bunch of fixes * Add reduced shader precision mode for mvk. * Disable ASTC on MVK for now * Only request robustnes2 when it is available. * It's just the one feature actually * Add triangle fan conversion * Allow NullDescriptor on MVK for some reason. * Force safe blit on MoltenVK * Use ASTC only when formats are all available. * Disable multilevel 3d texture views * Filter duplicate render targets (on backend) * Add Automatic MoltenVK Configuration * Do not create color attachment views with formats that are not RT compatible * Make sure that the host format matches the vertex shader input types for invalid/unknown guest formats * FIx rebase for Vertex Attrib State * Fix 4b alignment for vertex * Use asynchronous queue submits for MVK * Ensure color clear shader has correct output type * Update MoltenVK config * Always use MoltenVK workarounds on MacOS * Make MVK supersede all vendors * Fix rebase * Various fixes on rebase * Get portability flags from extension * Fix some minor rebasing issues * Style change * Use LibraryImport for MVKConfiguration * Rename MoltenVK vendor to Apple Intel and AMD GPUs on moltenvk report with the those vendors - only apple silicon reports with vendor 0x106B. * Fix features2 rebase conflict * Rename fragment output type * Add missing check for fragment output types Might have caused the crash in MK8 * Only do fragment output specialization on MoltenVK * Avoid copy when passing capabilities * Self feedback * Address feedback Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: nastys <nastys@users.noreply.github.com>
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36 changed files with 739 additions and 61 deletions
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using Silk.NET.Vulkan;
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using System;
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namespace Ryujinx.Graphics.Vulkan
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{
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[Flags]
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enum PortabilitySubsetFlags
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{
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None = 0,
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VertexBufferAlignment4B = 1,
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NoTriangleFans = 1 << 1,
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NoPointMode = 1 << 2,
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No3DImageView = 1 << 3,
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NoLodBias = 1 << 4
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}
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readonly struct HardwareCapabilities
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{
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public readonly bool SupportsIndexTypeUint8;
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@ -23,6 +36,7 @@ namespace Ryujinx.Graphics.Vulkan
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public readonly uint MaxSubgroupSize;
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public readonly ShaderStageFlags RequiredSubgroupSizeStages;
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public readonly SampleCountFlags SupportedSampleCounts;
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public readonly PortabilitySubsetFlags PortabilitySubset;
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public HardwareCapabilities(
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bool supportsIndexTypeUint8,
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@ -43,7 +57,8 @@ namespace Ryujinx.Graphics.Vulkan
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uint minSubgroupSize,
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uint maxSubgroupSize,
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ShaderStageFlags requiredSubgroupSizeStages,
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SampleCountFlags supportedSampleCounts)
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SampleCountFlags supportedSampleCounts,
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PortabilitySubsetFlags portabilitySubset)
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{
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SupportsIndexTypeUint8 = supportsIndexTypeUint8;
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SupportsCustomBorderColor = supportsCustomBorderColor;
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@ -64,6 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
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MaxSubgroupSize = maxSubgroupSize;
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RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
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SupportedSampleCounts = supportedSampleCounts;
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PortabilitySubset = portabilitySubset;
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}
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}
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}
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