Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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ChocolArm64/Instruction/AInstInterpreter.cs
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ChocolArm64/Instruction/AInstInterpreter.cs
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using ChocolArm64.Decoder;
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using ChocolArm64.Memory;
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using ChocolArm64.State;
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namespace ChocolArm64.Instruction
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{
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delegate void AInstInterpreter(AThreadState State, AMemory Memory, AOpCode OpCode);
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}
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