[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry 2023-06-28 08:59:13 +02:00 committed by GitHub
parent e055217292
commit 9becbd7d72
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
162 changed files with 1611 additions and 1627 deletions

View file

@ -92,4 +92,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return indentation;
}
}
}
}

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@ -244,16 +244,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
}
private static string GetTfLayout(TransformFeedbackOutput tfOutput)
{
if (tfOutput.Valid)
{
return $"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) ";
}
return string.Empty;
}
public static void DeclareLocals(CodeGenContext context, StructuredFunction function)
{
foreach (AstOperand decl in function.Locals)
@ -294,7 +284,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AggregateType.Vector4 | AggregateType.FP64 => "dvec4",
AggregateType.Vector4 | AggregateType.S32 => "ivec4",
AggregateType.Vector4 | AggregateType.U32 => "uvec4",
_ => throw new ArgumentException($"Invalid variable type \"{type}\".")
_ => throw new ArgumentException($"Invalid variable type \"{type}\"."),
};
}
@ -315,7 +305,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string layout = buffer.Layout switch
{
BufferLayout.Std140 => "std140",
_ => "std430"
_ => "std430",
};
string set = string.Empty;
@ -507,7 +497,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
PixelImap.Constant => "flat ",
PixelImap.ScreenLinear => "noperspective ",
_ => string.Empty
_ => string.Empty,
};
}
@ -524,7 +514,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
2 => "vec2",
3 => "vec3",
4 => "vec4",
_ => "float"
_ => "float",
};
context.AppendLine($"layout (location = {attr}) in {type} {name};");
@ -611,7 +601,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
2 => "vec2",
3 => "vec3",
4 => "vec4",
_ => "float"
_ => "float",
};
string xfb = string.Empty;
@ -647,7 +637,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
AttributeType.Sint => "ivec4",
AttributeType.Uint => "uvec4",
_ => "vec4"
_ => "vec4",
};
if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0)
@ -721,4 +711,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string LocalNamePrefix = "temp";
public const string SamplerNamePrefix = "tex";
public const string ImageNamePrefix = "img";
public const string ImageNamePrefix = "img";
public const string PerPatchAttributePrefix = "patch_attr_";
public const string IAttributePrefix = "in_attr";
@ -15,4 +15,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string UndefinedName = "undef";
}
}
}

View file

@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string Generate(StructuredProgramInfo info, ShaderConfig config)
{
CodeGenContext context = new CodeGenContext(info, config);
CodeGenContext context = new(info, config);
Declarations.Declare(context, info);
@ -74,7 +74,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
private static void PrintBlock(CodeGenContext context, AstBlock block, bool isMainFunction)
{
AstBlockVisitor visitor = new AstBlockVisitor(block);
AstBlockVisitor visitor = new(block);
visitor.BlockEntered += (sender, e) =>
{
@ -96,7 +96,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine($"if ({GetCondExpr(context, e.Block.Condition)})");
break;
default: throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
default:
throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
}
context.EnterScope();
@ -173,4 +174,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return ReinterpretCast(context, cond, srcType, AggregateType.Bool);
}
}
}
}

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@ -5,10 +5,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
public static string Shuffle = "Helper_Shuffle";
public static string Shuffle = "Helper_Shuffle";
public static string ShuffleDown = "Helper_ShuffleDown";
public static string ShuffleUp = "Helper_ShuffleUp";
public static string ShuffleXor = "Helper_ShuffleXor";
public static string SwizzleAdd = "Helper_SwizzleAdd";
public static string ShuffleUp = "Helper_ShuffleUp";
public static string ShuffleXor = "Helper_ShuffleXor";
public static string SwizzleAdd = "Helper_SwizzleAdd";
}
}
}

View file

@ -197,4 +197,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
throw new InvalidOperationException($"Unexpected instruction type \"{info.Type}\".");
}
}
}
}

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@ -24,4 +24,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
}
}
}

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@ -26,4 +26,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $"{function.Name}({string.Join(", ", args)})";
}
}
}
}

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@ -26,4 +26,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return null;
}
}
}
}

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@ -14,6 +14,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
_infoTable = new InstInfo[(int)Instruction.Count];
#pragma warning disable IDE0055 // Disable formatting
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
@ -125,6 +126,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
#pragma warning restore IDE0055
}
private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
@ -163,7 +165,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
// If the node isn't a operation, then it can only be a operand,
// and those never needs to be surrounded in parenthesis.
if (!(node is AstOperation operation))
if (node is not AstOperation operation)
{
// This is sort of a special case, if this is a negative constant,
// and it is consumed by a unary operation, we need to put on the parenthesis,
@ -208,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
private static bool IsNegativeConst(IAstNode node)
{
if (!(node is AstOperand operand))
if (node is not AstOperand operand)
{
return false;
}
@ -216,4 +218,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return operand.Type == OperandType.Constant && operand.Value < 0;
}
}
}
}

View file

@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Text;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
@ -42,14 +41,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
var texCallBuilder = new StringBuilder();
if (texOp.Inst == Instruction.ImageAtomic)
{
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch {
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch
{
#pragma warning disable IDE0055 // Disable formatting
TextureFlags.Add => "imageAtomicAdd",
TextureFlags.Minimum => "imageAtomicMin",
TextureFlags.Maximum => "imageAtomicMax",
@ -61,6 +62,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
TextureFlags.Swap => "imageAtomicExchange",
TextureFlags.CAS => "imageAtomicCompSwap",
_ => "imageAtomicAdd",
#pragma warning restore IDE0055
});
}
else
@ -131,7 +133,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AggregateType.S32 => NumberFormatter.FormatInt(0),
AggregateType.U32 => NumberFormatter.FormatUint(0),
_ => NumberFormatter.FormatFloat(0)
_ => NumberFormatter.FormatFloat(0),
};
}
}
@ -140,7 +142,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AggregateType.S32 => "i",
AggregateType.U32 => "u",
_ => string.Empty
_ => string.Empty,
};
Append($"{prefix}vec4({string.Join(", ", cElems)})");
@ -159,7 +161,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
_ => Src(type)
_ => Src(type),
};
Append(value);
@ -248,25 +250,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool colorIsVector = isGather || !isShadow;
SamplerType type = texOp.Type & SamplerType.Mask;
bool is2D = type == SamplerType.Texture2D;
bool is2D = type == SamplerType.Texture2D;
bool isCube = type == SamplerType.TextureCube;
// 2D Array and Cube shadow samplers with LOD level or bias requires an extension.
@ -500,14 +502,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (hasLodBias)
{
Append(Src(AggregateType.FP32));
Append(Src(AggregateType.FP32));
}
// textureGather* optional extra component index,
// not needed for shadow samplers.
if (isGather && !isShadow)
{
Append(Src(AggregateType.S32));
Append(Src(AggregateType.S32));
}
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
@ -584,7 +586,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -594,7 +596,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
? context.Config.Properties.ConstantBuffers[binding]
: context.Config.Properties.StorageBuffers[binding];
if (!(operation.GetSource(srcIndex++) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -606,7 +608,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -623,7 +625,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -636,7 +638,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -733,4 +735,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return swizzle;
}
}
}
}

View file

@ -53,4 +53,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $".{"xy".AsSpan(index, 1)}";
}
}
}
}

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@ -29,4 +29,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
}
}
}

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@ -10,9 +10,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
public InstInfo(InstType type, string opName, int precedence)
{
Type = type;
OpName = opName;
Type = type;
OpName = opName;
Precedence = precedence;
}
}
}
}

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@ -1,33 +1,35 @@
using System;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum InstType
{
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpBinaryCom = Op | 2 | Commutative,
OpTernary = Op | 3,
OpTernary = Op | 3,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallQuaternary = Call | 4,
// The atomic instructions have one extra operand,
// for the storage slot and offset pair.
AtomicBinary = Call | Atomic | 3,
AtomicBinary = Call | Atomic | 3,
AtomicTernary = Call | Atomic | 4,
Commutative = 1 << 8,
Op = 1 << 9,
Call = 1 << 10,
Atomic = 1 << 11,
Special = 1 << 12,
Op = 1 << 9,
Call = 1 << 10,
Atomic = 1 << 11,
Special = 1 << 12,
ArityMask = 0xff
ArityMask = 0xff,
}
}
}

View file

@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IoVariable.FragmentOutputColor => GetFragmentOutputColorVariableName(config, location),
IoVariable.FragmentOutputDepth => ("gl_FragDepth", AggregateType.FP32),
IoVariable.FrontColorDiffuse => ("gl_FrontColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontFacing => ("gl_FrontFacing", AggregateType.Bool),
IoVariable.InstanceId => ("gl_InstanceID", AggregateType.S32),
IoVariable.InstanceIndex => ("gl_InstanceIndex", AggregateType.S32),
@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IoVariable.VertexIndex => ("gl_VertexIndex", AggregateType.S32),
IoVariable.ViewportIndex => ("gl_ViewportIndex", AggregateType.S32),
IoVariable.ViewportMask => ("gl_ViewportMask", AggregateType.Array | AggregateType.S32),
_ => (null, AggregateType.Invalid)
_ => (null, AggregateType.Invalid),
};
}
@ -139,4 +139,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return (name, config.GetUserDefinedType(location, isOutput));
}
}
}
}

View file

@ -101,4 +101,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return "0x" + value.ToString("X", CultureInfo.InvariantCulture) + "u";
}
}
}
}

View file

@ -5,7 +5,6 @@ using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
private Dictionary<AstOperand, string> _locals;
private readonly Dictionary<AstOperand, string> _locals;
public OperandManager()
{
@ -38,7 +37,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
OperandType.LocalVariable => _locals[operand],
OperandType.Undefined => DefaultNames.UndefinedName,
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\"."),
};
}
@ -96,11 +95,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return _stagePrefixes[index];
}
private static char GetSwizzleMask(int value)
{
return "xyzw"[value];
}
public static string GetArgumentName(int argIndex)
{
return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";
@ -119,12 +113,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(0) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(0) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
if (!(operation.GetSource(1) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(1) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -138,7 +132,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(0) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(0) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -153,7 +147,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(0) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(0) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -166,7 +160,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(1) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(1) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -232,4 +226,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
}
}
}
}

View file

@ -10,9 +10,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
public static string ReinterpretCast(
CodeGenContext context,
IAstNode node,
AggregateType srcType,
AggregateType dstType)
IAstNode node,
AggregateType srcType,
AggregateType dstType)
{
if (node is AstOperand operand && operand.Type == OperandType.Constant)
{
@ -38,18 +38,24 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
switch (dstType)
{
case AggregateType.Bool: return $"(floatBitsToInt({expr}) != 0)";
case AggregateType.S32: return $"floatBitsToInt({expr})";
case AggregateType.U32: return $"floatBitsToUint({expr})";
case AggregateType.Bool:
return $"(floatBitsToInt({expr}) != 0)";
case AggregateType.S32:
return $"floatBitsToInt({expr})";
case AggregateType.U32:
return $"floatBitsToUint({expr})";
}
}
else if (dstType == AggregateType.FP32)
{
switch (srcType)
{
case AggregateType.Bool: return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, AggregateType.S32)})";
case AggregateType.S32: return $"intBitsToFloat({expr})";
case AggregateType.U32: return $"uintBitsToFloat({expr})";
case AggregateType.Bool:
return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, AggregateType.S32)})";
case AggregateType.S32:
return $"intBitsToFloat({expr})";
case AggregateType.U32:
return $"uintBitsToFloat({expr})";
}
}
else if (srcType == AggregateType.Bool)
@ -76,7 +82,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
private static string ReinterpretBoolToInt(string expr, IAstNode node, AggregateType dstType)
{
string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
string falseExpr = NumberFormatter.FormatInt(IrConsts.False, dstType);
expr = InstGenHelper.Enclose(expr, node, Instruction.ConditionalSelect, isLhs: false);
@ -84,4 +90,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return $"({expr} ? {trueExpr} : {falseExpr})";
}
}
}
}

View file

@ -1,13 +1,14 @@
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
using System;
using System.Collections.Generic;
using static Spv.Specification;
using Instruction = Spv.Generator.Instruction;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
using IrConsts = IntermediateRepresentation.IrConsts;
using IrOperandType = IntermediateRepresentation.OperandType;
partial class CodeGenContext : Module
@ -36,15 +37,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
public StructuredFunction CurrentFunction { get; set; }
private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
private readonly Dictionary<int, Instruction> _funcArgs = new Dictionary<int, Instruction>();
private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new Dictionary<int, (StructuredFunction, Instruction)>();
private readonly Dictionary<AstOperand, Instruction> _locals = new();
private readonly Dictionary<int, Instruction[]> _localForArgs = new();
private readonly Dictionary<int, Instruction> _funcArgs = new();
private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new();
private class BlockState
{
private int _entryCount;
private readonly List<Instruction> _labels = new List<Instruction>();
private readonly List<Instruction> _labels = new();
public Instruction GetNextLabel(CodeGenContext context)
{
@ -67,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
private readonly Dictionary<AstBlock, BlockState> _labels = new Dictionary<AstBlock, BlockState>();
private readonly Dictionary<AstBlock, BlockState> _labels = new();
public Dictionary<AstBlock, (Instruction, Instruction)> LoopTargets { get; set; }
@ -98,7 +99,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
InputTopology.LinesAdjacency => 2,
InputTopology.Triangles => 3,
InputTopology.TrianglesAdjacency => 3,
_ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\".")
_ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\"."),
};
}
@ -222,7 +223,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IrOperandType.Constant => GetConstant(type, operand),
IrOperandType.LocalVariable => GetLocal(type, operand),
IrOperandType.Undefined => GetUndefined(type),
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\"."),
};
}
@ -259,7 +260,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.Bool => ConstantFalse(TypeBool()),
AggregateType.FP32 => Constant(TypeFP32(), 0f),
AggregateType.FP64 => Constant(TypeFP64(), 0d),
_ => Constant(GetType(type), 0)
_ => Constant(GetType(type), 0),
};
}
@ -272,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.FP64 => Constant(TypeFP64(), (double)BitConverter.Int32BitsToSingle(operand.Value)),
AggregateType.S32 => Constant(TypeS32(), operand.Value),
AggregateType.U32 => Constant(TypeU32(), (uint)operand.Value),
_ => throw new ArgumentException($"Invalid type \"{type}\".")
_ => throw new ArgumentException($"Invalid type \"{type}\"."),
};
}
@ -328,7 +329,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.Vector2 => 2,
AggregateType.Vector3 => 3,
AggregateType.Vector4 => 4,
_ => 1
_ => 1,
};
return TypeVector(GetType(type & ~AggregateType.ElementCountMask), vectorLength);
@ -342,7 +343,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.FP64 => TypeFP64(),
AggregateType.S32 => TypeS32(),
AggregateType.U32 => TypeU32(),
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
_ => throw new ArgumentException($"Invalid attribute type \"{type}\"."),
};
}
@ -359,7 +360,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
else if (srcType == AggregateType.Bool)
{
var intTrue = Constant(TypeS32(), IrConsts.True);
var intTrue = Constant(TypeS32(), IrConsts.True);
var intFalse = Constant(TypeS32(), IrConsts.False);
return BitcastIfNeeded(dstType, AggregateType.S32, Select(TypeS32(), value, intTrue, intFalse));

View file

@ -1,5 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
static class Declarations
{
private static readonly string[] StagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
private static readonly string[] _stagePrefixes = { "cp", "vp", "tcp", "tep", "gp", "fp" };
public static void DeclareParameters(CodeGenContext context, StructuredFunction function)
{
@ -107,7 +106,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void DeclareBuffers(CodeGenContext context, IEnumerable<BufferDefinition> buffers, bool isBuffer)
{
HashSet<SpvInstruction> decoratedTypes = new HashSet<SpvInstruction>();
HashSet<SpvInstruction> decoratedTypes = new();
foreach (BufferDefinition buffer in buffers)
{
@ -199,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SamplerType.Texture3D => Dim.Dim3D,
SamplerType.TextureCube => Dim.Cube,
SamplerType.TextureBuffer => Dim.Buffer,
_ => throw new InvalidOperationException($"Invalid sampler type \"{descriptor.Type & SamplerType.Mask}\".")
_ => throw new InvalidOperationException($"Invalid sampler type \"{descriptor.Type & SamplerType.Mask}\"."),
};
var imageType = context.TypeImage(
@ -282,7 +281,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SamplerType.Texture3D => Dim.Dim3D,
SamplerType.TextureCube => Dim.Cube,
SamplerType.TextureBuffer => Dim.Buffer,
_ => throw new ArgumentException($"Invalid sampler type \"{type & SamplerType.Mask}\".")
_ => throw new ArgumentException($"Invalid sampler type \"{type & SamplerType.Mask}\"."),
};
}
@ -330,7 +329,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
TextureFormat.R10G10B10A2Unorm => ImageFormat.Rgb10A2,
TextureFormat.R10G10B10A2Uint => ImageFormat.Rgb10a2ui,
TextureFormat.R11G11B10Float => ImageFormat.R11fG11fB10f,
_ => throw new ArgumentException($"Invalid texture format \"{format}\".")
_ => throw new ArgumentException($"Invalid texture format \"{format}\"."),
};
}
@ -352,7 +351,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
(_, AggregateType varType) = IoMap.GetSpirvBuiltIn(ioVariable);
AggregateType elemType = varType & AggregateType.ElementTypeMask;
if (elemType == AggregateType.S32 || elemType == AggregateType.U32)
if (elemType is AggregateType.S32 or AggregateType.U32)
{
iq = PixelImap.Constant;
}
@ -410,7 +409,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
2 => AggregateType.Vector2,
3 => AggregateType.Vector3,
4 => AggregateType.Vector4,
_ => AggregateType.Invalid
_ => AggregateType.Invalid,
};
}
@ -420,7 +419,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (!isPerPatch && IoMap.IsPerVertex(ioVariable, context.Config.Stage, isOutput))
{
int arraySize = context.Config.Stage == ShaderStage.Geometry ? context.InputVertices : 32;
spvType = context.TypeArray(spvType, context.Constant(context.TypeU32(), (LiteralInteger)arraySize));
spvType = context.TypeArray(spvType, context.Constant(context.TypeU32(), arraySize));
if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
{
@ -542,7 +541,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static string GetStagePrefix(ShaderStage stage)
{
return StagePrefixes[(int)stage];
return _stagePrefixes[(int)stage];
}
}
}

View file

@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
ShaderStage.TessellationEvaluation => ExecutionModel.TessellationEvaluation,
ShaderStage.Geometry => ExecutionModel.Geometry,
ShaderStage.Fragment => ExecutionModel.Fragment,
_ => throw new ArgumentException($"Invalid shader stage \"{stage}\".")
_ => throw new ArgumentException($"Invalid shader stage \"{stage}\"."),
};
}
}

View file

@ -14,19 +14,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
static class Instructions
{
private const MemorySemanticsMask DefaultMemorySemantics =
private const MemorySemanticsMask DefaultMemorySemantics =
MemorySemanticsMask.ImageMemory |
MemorySemanticsMask.AtomicCounterMemory |
MemorySemanticsMask.WorkgroupMemory |
MemorySemanticsMask.UniformMemory |
MemorySemanticsMask.AcquireRelease;
private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] InstTable;
private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] _instTable;
static Instructions()
{
InstTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
_instTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
#pragma warning disable IDE0055 // Disable formatting
Add(Instruction.Absolute, GenerateAbsolute);
Add(Instruction.Add, GenerateAdd);
Add(Instruction.AtomicAdd, GenerateAtomicAdd);
@ -141,16 +142,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Add(Instruction.VoteAll, GenerateVoteAll);
Add(Instruction.VoteAllEqual, GenerateVoteAllEqual);
Add(Instruction.VoteAny, GenerateVoteAny);
#pragma warning restore IDE0055
}
private static void Add(Instruction inst, Func<CodeGenContext, AstOperation, OperationResult> handler)
{
InstTable[(int)(inst & Instruction.Mask)] = handler;
_instTable[(int)(inst & Instruction.Mask)] = handler;
}
public static OperationResult Generate(CodeGenContext context, AstOperation operation)
{
var handler = InstTable[(int)(operation.Inst & Instruction.Mask)];
var handler = _instTable[(int)(operation.Inst & Instruction.Mask)];
if (handler != null)
{
return handler(context, operation);
@ -305,7 +307,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Debug.Assert(funcId.Type == OperandType.Constant);
(var function, var spvFunc) = context.GetFunction(funcId.Value);
var (function, spvFunc) = context.GetFunction(funcId.Value);
var args = new SpvInstruction[operation.SourcesCount - 1];
var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
@ -615,7 +617,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
});
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
@ -625,11 +627,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -657,9 +657,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SpvInstruction value = Src(componentType);
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
(SpvInstruction imageType, SpvInstruction imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
context.Load(imageType, imageVariable);
SpvInstruction resultType = context.GetType(componentType);
SpvInstruction imagePointerType = context.TypePointer(StorageClass.Image, resultType);
@ -670,21 +670,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var result = (texOp.Flags & TextureFlags.AtomicMask) switch
{
TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Minimum => componentType == AggregateType.S32
TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Minimum => componentType == AggregateType.S32
? context.AtomicSMin(resultType, pointer, one, zero, value)
: context.AtomicUMin(resultType, pointer, one, zero, value),
TextureFlags.Maximum => componentType == AggregateType.S32
TextureFlags.Maximum => componentType == AggregateType.S32
? context.AtomicSMax(resultType, pointer, one, zero, value)
: context.AtomicUMax(resultType, pointer, one, zero, value),
TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
TextureFlags.BitwiseAnd => context.AtomicAnd(resultType, pointer, one, zero, value),
TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
TextureFlags.BitwiseXor => context.AtomicXor(resultType, pointer, one, zero, value),
TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType), value),
_ => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType), value),
_ => context.AtomicIAdd(resultType, pointer, one, zero, value),
};
return new OperationResult(componentType, result);
@ -704,7 +704,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return GetZeroOperationResult(context, texOp, componentType, isVector: true);
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
@ -714,11 +714,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -744,7 +742,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
pCoords = Src(AggregateType.S32);
}
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var (imageType, imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
var imageComponentType = context.GetType(componentType);
@ -768,7 +766,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return OperationResult.Invalid;
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
@ -778,11 +776,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -833,7 +829,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType), ComponentsCount), cElems);
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var (imageType, imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
@ -886,11 +882,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int pCount = texOp.Type.GetDimensions();
@ -916,7 +910,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var (_, sampledImageType, sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
@ -973,7 +967,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
loopBlock = loopBlock.Parent;
}
(var loopTarget, var continueTarget) = context.LoopTargets[loopBlock];
(_, SpvInstruction continueTarget) = context.LoopTargets[loopBlock];
context.Branch(continueTarget);
@ -1278,19 +1272,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool colorIsVector = isGather || !isShadow;
@ -1307,11 +1301,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -1395,7 +1387,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
derivatives = new[]
{
AssembleDerivativesVector(coordsCount), // dPdx
AssembleDerivativesVector(coordsCount) // dPdy
AssembleDerivativesVector(coordsCount), // dPdy
};
}
@ -1445,7 +1437,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount)
AssembleOffsetVector(coordsCount),
};
}
@ -1474,7 +1466,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
// not needed for shadow samplers.
if (isGather && !isShadow)
{
compIdx = Src(AggregateType.S32);
compIdx = Src(AggregateType.S32);
}
var operandsList = new List<SpvInstruction>();
@ -1521,7 +1513,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var (imageType, sampledImageType, sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
@ -1595,16 +1587,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
SpvInstruction index = null;
if (isIndexed)
{
index = context.GetS32(texOp.GetSource(0));
context.GetS32(texOp.GetSource(0));
}
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
(SpvInstruction imageType, SpvInstruction sampledImageType, SpvInstruction sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
image = context.Image(imageType, image);
@ -1809,12 +1799,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
if (!(operation.GetSource(srcIndex) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1833,7 +1823,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1856,7 +1846,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1869,7 +1859,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1964,7 +1954,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static SpvInstruction GetScalarInput(CodeGenContext context, IoVariable ioVariable)
{
(_, var varType) = IoMap.GetSpirvBuiltIn(ioVariable);
var (_, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
varType &= AggregateType.ElementTypeMask;
var ioDefinition = new IoDefinition(StorageKind.Input, ioVariable);
@ -2061,10 +2051,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, source)));
}
private static OperationResult GenerateUnaryFP32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
private static OperationResult GenerateUnaryFP32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP32, emit(context.TypeFP32(), context.GetFP32(source)));

View file

@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IoVariable.VertexIndex => (BuiltIn.VertexIndex, AggregateType.S32),
IoVariable.ViewportIndex => (BuiltIn.ViewportIndex, AggregateType.S32),
IoVariable.ViewportMask => (BuiltIn.ViewportMaskNV, AggregateType.Array | AggregateType.S32),
_ => (default, AggregateType.Invalid)
_ => (default, AggregateType.Invalid),
};
}
@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IoVariable.TessellationLevelOuter => 4,
IoVariable.ViewportMask => 1,
IoVariable.UserDefined => MaxAttributes,
_ => 1
_ => 1,
};
}
@ -74,13 +74,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
case IoVariable.ClipDistance:
case IoVariable.PointCoord:
case IoVariable.ViewportMask:
return !isOutput &&
(stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry);
return !isOutput &&
stage is ShaderStage.TessellationControl or ShaderStage.TessellationEvaluation or ShaderStage.Geometry;
}
return false;
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
readonly struct OperationResult
{
public static OperationResult Invalid => new OperationResult(AggregateType.Invalid, null);
public static OperationResult Invalid => new(AggregateType.Invalid, null);
public AggregateType Type { get; }
public Instruction Value { get; }

View file

@ -17,15 +17,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
// Resource pools for Spirv generation. Note: Increase count when more threads are being used.
private const int GeneratorPoolCount = 1;
private static ObjectPool<SpvInstructionPool> InstructionPool;
private static ObjectPool<SpvLiteralIntegerPool> IntegerPool;
private static object PoolLock;
private static readonly ObjectPool<SpvInstructionPool> _instructionPool;
private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool;
private static readonly object _poolLock;
static SpirvGenerator()
{
InstructionPool = new (() => new SpvInstructionPool(), GeneratorPoolCount);
IntegerPool = new (() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
PoolLock = new object();
_instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount);
_integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
_poolLock = new object();
}
private const HelperFunctionsMask NeedsInvocationIdMask =
@ -40,13 +40,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SpvInstructionPool instPool;
SpvLiteralIntegerPool integerPool;
lock (PoolLock)
lock (_poolLock)
{
instPool = InstructionPool.Allocate();
integerPool = IntegerPool.Allocate();
instPool = _instructionPool.Allocate();
integerPool = _integerPool.Allocate();
}
CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
CodeGenContext context = new(info, config, instPool, integerPool);
context.AddCapability(Capability.GroupNonUniformBallot);
context.AddCapability(Capability.GroupNonUniformShuffle);
@ -133,10 +133,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
byte[] result = context.Generate();
lock (PoolLock)
lock (_poolLock)
{
InstructionPool.Release(instPool);
IntegerPool.Release(integerPool);
_instructionPool.Release(instPool);
_integerPool.Release(integerPool);
}
return result;
@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void Generate(CodeGenContext context, StructuredProgramInfo info, int funcIndex)
{
(var function, var spvFunc) = context.GetFunction(funcIndex);
var (function, spvFunc) = context.GetFunction(funcIndex);
context.CurrentFunction = function;
context.AddFunction(spvFunc);
@ -160,7 +160,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Generate(context, function.MainBlock);
// Functions must always end with a return.
if (!(function.MainBlock.Last is AstOperation operation) ||
if (function.MainBlock.Last is not AstOperation operation ||
(operation.Inst != Instruction.Return && operation.Inst != Instruction.Discard))
{
context.Return();
@ -232,7 +232,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
InputTopology.LinesAdjacency => ExecutionMode.InputLinesAdjacency,
InputTopology.Triangles => ExecutionMode.Triangles,
InputTopology.TrianglesAdjacency => ExecutionMode.InputTrianglesAdjacency,
_ => throw new InvalidOperationException($"Invalid input topology \"{inputTopology}\".")
_ => throw new InvalidOperationException($"Invalid input topology \"{inputTopology}\"."),
});
context.AddExecutionMode(spvFunc, ExecutionMode.Invocations, (SpvLiteralInteger)context.Config.ThreadsPerInputPrimitive);
@ -242,7 +242,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
OutputTopology.PointList => ExecutionMode.OutputPoints,
OutputTopology.LineStrip => ExecutionMode.OutputLineStrip,
OutputTopology.TriangleStrip => ExecutionMode.OutputTriangleStrip,
_ => throw new InvalidOperationException($"Invalid output topology \"{context.Config.OutputTopology}\".")
_ => throw new InvalidOperationException($"Invalid output topology \"{context.Config.OutputTopology}\"."),
});
int maxOutputVertices = context.Config.GpPassthrough ? context.InputVertices : context.Config.MaxOutputVertices;
@ -294,7 +294,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void Generate(CodeGenContext context, AstBlock block)
{
AstBlockVisitor visitor = new AstBlockVisitor(block);
AstBlockVisitor visitor = new(block);
var loopTargets = new Dictionary<AstBlock, (SpvInstruction, SpvInstruction)>();
@ -346,7 +346,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
// if the condition is true.
AstBlock mergeBlock = e.Block.Parent;
(var loopTarget, var continueTarget) = loopTargets[e.Block];
var (loopTarget, continueTarget) = loopTargets[e.Block];
context.Branch(continueTarget);
context.AddLabel(continueTarget);

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
readonly record struct TextureMeta(int CbufSlot, int Handle, TextureFormat Format);
}
}