Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
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gdkchan 2023-07-11 14:07:41 -03:00 committed by GitHub
parent fa32ef9275
commit 9c6071a645
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51 changed files with 364 additions and 496 deletions

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@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
}
}
public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved)
{
CounterQueueEvent result;
ulong draws = lastDrawIndex - _current.DrawIndex;
@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
_current.ReserveForHostAccess();
}
_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type));
_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, divisor);
_events.Enqueue(_current);
_current.OnResult += resultHandler;