Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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314 changed files with 19456 additions and 19456 deletions
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@ -15,29 +15,29 @@ namespace Ryujinx
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public static JoyConKeyboard JoyConKeyboard { get; private set; }
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public static JoyConController JoyConController { get; private set; }
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public static void Read(Switch Device)
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public static void Read(Switch device)
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{
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string IniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
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string iniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
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string IniPath = Path.Combine(IniFolder, "Ryujinx.conf");
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string iniPath = Path.Combine(iniFolder, "Ryujinx.conf");
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IniParser Parser = new IniParser(IniPath);
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IniParser parser = new IniParser(iniPath);
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GraphicsConfig.ShadersDumpPath = Parser.Value("Graphics_Shaders_Dump_Path");
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GraphicsConfig.ShadersDumpPath = parser.Value("Graphics_Shaders_Dump_Path");
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Logger.SetEnable(LogLevel.Debug, Convert.ToBoolean(Parser.Value("Logging_Enable_Debug")));
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Logger.SetEnable(LogLevel.Stub, Convert.ToBoolean(Parser.Value("Logging_Enable_Stub")));
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Logger.SetEnable(LogLevel.Info, Convert.ToBoolean(Parser.Value("Logging_Enable_Info")));
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Logger.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
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Logger.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
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Logger.SetEnable(LogLevel.Debug, Convert.ToBoolean(parser.Value("Logging_Enable_Debug")));
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Logger.SetEnable(LogLevel.Stub, Convert.ToBoolean(parser.Value("Logging_Enable_Stub")));
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Logger.SetEnable(LogLevel.Info, Convert.ToBoolean(parser.Value("Logging_Enable_Info")));
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Logger.SetEnable(LogLevel.Warning, Convert.ToBoolean(parser.Value("Logging_Enable_Warn")));
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Logger.SetEnable(LogLevel.Error, Convert.ToBoolean(parser.Value("Logging_Enable_Error")));
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string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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string[] filteredLogClasses = parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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//When the classes are specified on the list, we only
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//enable the classes that are on the list.
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//So, first disable everything, then enable
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//the classes that the user added to the list.
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if (FilteredLogClasses.Length > 0)
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if (filteredLogClasses.Length > 0)
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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@ -45,13 +45,13 @@ namespace Ryujinx
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}
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}
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foreach (string LogClass in FilteredLogClasses)
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foreach (string logClass in filteredLogClasses)
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{
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if (!string.IsNullOrEmpty(LogClass.Trim()))
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if (!string.IsNullOrEmpty(logClass.Trim()))
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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if (Class.ToString().ToLower().Contains(LogClass.Trim().ToLower()))
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if (Class.ToString().ToLower().Contains(logClass.Trim().ToLower()))
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{
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Logger.SetEnable(Class, true);
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}
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@ -59,111 +59,111 @@ namespace Ryujinx
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}
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}
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Device.System.State.DockedMode = Convert.ToBoolean(Parser.Value("Docked_Mode"));
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device.System.State.DockedMode = Convert.ToBoolean(parser.Value("Docked_Mode"));
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Device.EnableDeviceVsync = Convert.ToBoolean(Parser.Value("Enable_Vsync"));
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device.EnableDeviceVsync = Convert.ToBoolean(parser.Value("Enable_Vsync"));
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if (Convert.ToBoolean(Parser.Value("Enable_MultiCore_Scheduling")))
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if (Convert.ToBoolean(parser.Value("Enable_MultiCore_Scheduling")))
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{
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Device.System.EnableMultiCoreScheduling();
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device.System.EnableMultiCoreScheduling();
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}
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Device.System.EnableFsIntegrityChecks = Convert.ToBoolean(Parser.Value("Enable_FS_Integrity_Checks"));
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device.System.EnableFsIntegrityChecks = Convert.ToBoolean(parser.Value("Enable_FS_Integrity_Checks"));
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JoyConKeyboard = new JoyConKeyboard(
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new JoyConKeyboardLeft
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Button")),
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DPadUp = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Up")),
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DPadDown = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Down")),
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DPadLeft = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Left")),
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DPadRight = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Right")),
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ButtonMinus = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_Minus")),
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ButtonL = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_L")),
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ButtonZL = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
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StickUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Button")),
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DPadUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Up")),
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DPadDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Down")),
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DPadLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Left")),
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DPadRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Right")),
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ButtonMinus = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_Minus")),
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ButtonL = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_L")),
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ButtonZl = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
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},
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new JoyConKeyboardRight
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Button")),
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ButtonA = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_A")),
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ButtonB = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_B")),
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ButtonX = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_X")),
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ButtonY = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_Y")),
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ButtonPlus = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
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ButtonR = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
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ButtonZR = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
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StickUp = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Button")),
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ButtonA = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_A")),
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ButtonB = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_B")),
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ButtonX = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_X")),
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ButtonY = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Y")),
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ButtonPlus = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
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ButtonR = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
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ButtonZr = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
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});
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JoyConController = new JoyConController(
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Convert.ToBoolean(Parser.Value("GamePad_Enable")),
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Convert.ToInt32 (Parser.Value("GamePad_Index")),
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(float)Convert.ToDouble (Parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
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(float)Convert.ToDouble (Parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
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Convert.ToBoolean(parser.Value("GamePad_Enable")),
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Convert.ToInt32 (parser.Value("GamePad_Index")),
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(float)Convert.ToDouble (parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
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(float)Convert.ToDouble (parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
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new JoyConControllerLeft
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{
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Stick = ToID(Parser.Value("Controls_Left_JoyConController_Stick")),
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StickButton = ToID(Parser.Value("Controls_Left_JoyConController_Stick_Button")),
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DPadUp = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Up")),
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DPadDown = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Down")),
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DPadLeft = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Left")),
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DPadRight = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Right")),
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ButtonMinus = ToID(Parser.Value("Controls_Left_JoyConController_Button_Minus")),
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ButtonL = ToID(Parser.Value("Controls_Left_JoyConController_Button_L")),
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ButtonZL = ToID(Parser.Value("Controls_Left_JoyConController_Button_ZL"))
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Stick = ToId(parser.Value("Controls_Left_JoyConController_Stick")),
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StickButton = ToId(parser.Value("Controls_Left_JoyConController_Stick_Button")),
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DPadUp = ToId(parser.Value("Controls_Left_JoyConController_DPad_Up")),
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DPadDown = ToId(parser.Value("Controls_Left_JoyConController_DPad_Down")),
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DPadLeft = ToId(parser.Value("Controls_Left_JoyConController_DPad_Left")),
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DPadRight = ToId(parser.Value("Controls_Left_JoyConController_DPad_Right")),
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ButtonMinus = ToId(parser.Value("Controls_Left_JoyConController_Button_Minus")),
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ButtonL = ToId(parser.Value("Controls_Left_JoyConController_Button_L")),
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ButtonZl = ToId(parser.Value("Controls_Left_JoyConController_Button_ZL"))
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},
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new JoyConControllerRight
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{
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Stick = ToID(Parser.Value("Controls_Right_JoyConController_Stick")),
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StickButton = ToID(Parser.Value("Controls_Right_JoyConController_Stick_Button")),
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ButtonA = ToID(Parser.Value("Controls_Right_JoyConController_Button_A")),
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ButtonB = ToID(Parser.Value("Controls_Right_JoyConController_Button_B")),
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ButtonX = ToID(Parser.Value("Controls_Right_JoyConController_Button_X")),
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ButtonY = ToID(Parser.Value("Controls_Right_JoyConController_Button_Y")),
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ButtonPlus = ToID(Parser.Value("Controls_Right_JoyConController_Button_Plus")),
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ButtonR = ToID(Parser.Value("Controls_Right_JoyConController_Button_R")),
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ButtonZR = ToID(Parser.Value("Controls_Right_JoyConController_Button_ZR"))
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Stick = ToId(parser.Value("Controls_Right_JoyConController_Stick")),
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StickButton = ToId(parser.Value("Controls_Right_JoyConController_Stick_Button")),
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ButtonA = ToId(parser.Value("Controls_Right_JoyConController_Button_A")),
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ButtonB = ToId(parser.Value("Controls_Right_JoyConController_Button_B")),
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ButtonX = ToId(parser.Value("Controls_Right_JoyConController_Button_X")),
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ButtonY = ToId(parser.Value("Controls_Right_JoyConController_Button_Y")),
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ButtonPlus = ToId(parser.Value("Controls_Right_JoyConController_Button_Plus")),
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ButtonR = ToId(parser.Value("Controls_Right_JoyConController_Button_R")),
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ButtonZr = ToId(parser.Value("Controls_Right_JoyConController_Button_ZR"))
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});
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}
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private static ControllerInputID ToID(string Key)
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private static ControllerInputId ToId(string key)
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{
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switch (Key.ToUpper())
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switch (key.ToUpper())
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{
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case "LSTICK": return ControllerInputID.LStick;
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case "DPADUP": return ControllerInputID.DPadUp;
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case "DPADDOWN": return ControllerInputID.DPadDown;
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case "DPADLEFT": return ControllerInputID.DPadLeft;
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case "DPADRIGHT": return ControllerInputID.DPadRight;
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case "BACK": return ControllerInputID.Back;
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case "LSHOULDER": return ControllerInputID.LShoulder;
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case "LTRIGGER": return ControllerInputID.LTrigger;
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case "LSTICK": return ControllerInputId.LStick;
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case "DPADUP": return ControllerInputId.DPadUp;
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case "DPADDOWN": return ControllerInputId.DPadDown;
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case "DPADLEFT": return ControllerInputId.DPadLeft;
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case "DPADRIGHT": return ControllerInputId.DPadRight;
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case "BACK": return ControllerInputId.Back;
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case "LSHOULDER": return ControllerInputId.LShoulder;
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case "LTRIGGER": return ControllerInputId.LTrigger;
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case "RSTICK": return ControllerInputID.RStick;
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case "A": return ControllerInputID.A;
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case "B": return ControllerInputID.B;
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case "X": return ControllerInputID.X;
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case "Y": return ControllerInputID.Y;
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case "START": return ControllerInputID.Start;
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case "RSHOULDER": return ControllerInputID.RShoulder;
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case "RTRIGGER": return ControllerInputID.RTrigger;
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case "RSTICK": return ControllerInputId.RStick;
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case "A": return ControllerInputId.A;
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case "B": return ControllerInputId.B;
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case "X": return ControllerInputId.X;
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case "Y": return ControllerInputId.Y;
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case "START": return ControllerInputId.Start;
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case "RSHOULDER": return ControllerInputId.RShoulder;
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case "RTRIGGER": return ControllerInputId.RTrigger;
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case "LJOYSTICK": return ControllerInputID.LJoystick;
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case "RJOYSTICK": return ControllerInputID.RJoystick;
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case "LJOYSTICK": return ControllerInputId.LJoystick;
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case "RJOYSTICK": return ControllerInputId.RJoystick;
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default: return ControllerInputID.Invalid;
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default: return ControllerInputId.Invalid;
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}
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}
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}
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@ -171,19 +171,19 @@ namespace Ryujinx
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//https://stackoverflow.com/a/37772571
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public class IniParser
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{
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private readonly Dictionary<string, string> Values;
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private readonly Dictionary<string, string> _values;
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public IniParser(string Path)
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public IniParser(string path)
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{
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Values = File.ReadLines(Path)
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.Where(Line => !string.IsNullOrWhiteSpace(Line) && !Line.StartsWith('#'))
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.Select(Line => Line.Split('=', 2))
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.ToDictionary(Parts => Parts[0].Trim(), Parts => Parts.Length > 1 ? Parts[1].Trim() : null);
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_values = File.ReadLines(path)
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.Where(line => !string.IsNullOrWhiteSpace(line) && !line.StartsWith('#'))
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.Select(line => line.Split('=', 2))
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.ToDictionary(parts => parts[0].Trim(), parts => parts.Length > 1 ? parts[1].Trim() : null);
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}
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public string Value(string Name)
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public string Value(string name)
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{
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return Values.TryGetValue(Name, out string Value) ? Value : null;
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return _values.TryGetValue(name, out string value) ? value : null;
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}
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}
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}
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