Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)

* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
This commit is contained in:
Alex Barney 2018-10-30 19:43:02 -06:00 committed by gdkchan
parent 5a87e58183
commit 9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions

View file

@ -24,11 +24,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long ArbitrateLock(
Process Process,
AMemory Memory,
int OwnerHandle,
long MutexAddress,
int RequesterHandle)
Process Process,
MemoryManager Memory,
int OwnerHandle,
long MutexAddress,
int RequesterHandle)
{
System.CriticalSectionLock.Lock();
@ -80,7 +80,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (uint)CurrentThread.ObjSyncResult;
}
public long ArbitrateUnlock(AMemory Memory, long MutexAddress)
public long ArbitrateUnlock(MemoryManager Memory, long MutexAddress)
{
System.CriticalSectionLock.Lock();
@ -100,11 +100,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long WaitProcessWideKeyAtomic(
AMemory Memory,
long MutexAddress,
long CondVarAddress,
int ThreadHandle,
long Timeout)
MemoryManager Memory,
long MutexAddress,
long CondVarAddress,
int ThreadHandle,
long Timeout)
{
System.CriticalSectionLock.Lock();
@ -167,7 +167,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (uint)CurrentThread.ObjSyncResult;
}
private (long, KThread) MutexUnlock(AMemory Memory, KThread CurrentThread, long MutexAddress)
private (long, KThread) MutexUnlock(MemoryManager Memory, KThread CurrentThread, long MutexAddress)
{
KThread NewOwnerThread = CurrentThread.RelinquishMutex(MutexAddress, out int Count);
@ -198,7 +198,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (Result, NewOwnerThread);
}
public void SignalProcessWideKey(Process Process, AMemory Memory, long Address, int Count)
public void SignalProcessWideKey(Process Process, MemoryManager Memory, long Address, int Count)
{
Queue<KThread> SignaledThreads = new Queue<KThread>();
@ -227,7 +227,7 @@ namespace Ryujinx.HLE.HOS.Kernel
System.CriticalSectionLock.Unlock();
}
private KThread TryAcquireMutex(Process Process, AMemory Memory, KThread Requester)
private KThread TryAcquireMutex(Process Process, MemoryManager Memory, KThread Requester)
{
long Address = Requester.MutexAddress;
@ -301,7 +301,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return MutexOwner;
}
public long WaitForAddressIfEqual(AMemory Memory, long Address, int Value, long Timeout)
public long WaitForAddressIfEqual(MemoryManager Memory, long Address, int Value, long Timeout)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -373,11 +373,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long WaitForAddressIfLessThan(
AMemory Memory,
long Address,
int Value,
bool ShouldDecrement,
long Timeout)
MemoryManager Memory,
long Address,
int Value,
bool ShouldDecrement,
long Timeout)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -507,7 +507,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return 0;
}
public long SignalAndIncrementIfEqual(AMemory Memory, long Address, int Value, int Count)
public long SignalAndIncrementIfEqual(MemoryManager Memory, long Address, int Value, int Count)
{
System.CriticalSectionLock.Lock();
@ -552,7 +552,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return 0;
}
public long SignalAndModifyIfEqual(AMemory Memory, long Address, int Value, int Count)
public long SignalAndModifyIfEqual(MemoryManager Memory, long Address, int Value, int Count)
{
System.CriticalSectionLock.Lock();
@ -649,7 +649,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private bool UserToKernelInt32(AMemory Memory, long Address, out int Value)
private bool UserToKernelInt32(MemoryManager Memory, long Address, out int Value)
{
if (Memory.IsMapped(Address))
{
@ -663,7 +663,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return false;
}
private bool KernelToUserInt32(AMemory Memory, long Address, int Value)
private bool KernelToUserInt32(MemoryManager Memory, long Address, int Value)
{
if (Memory.IsMapped(Address))
{

View file

@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Kernel
private LinkedList<KMemoryBlock> Blocks;
private AMemory CpuMemory;
private MemoryManager CpuMemory;
private ArenaAllocator Allocator;

View file

@ -53,7 +53,7 @@ namespace Ryujinx.HLE.HOS.Kernel
if (CoreContext.ContextSwitchNeeded)
{
AThread CurrentHleThread = CoreContext.CurrentThread?.Context;
CpuThread CurrentHleThread = CoreContext.CurrentThread?.Context;
if (CurrentHleThread == null)
{

View file

@ -9,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
class KThread : KSynchronizationObject, IKFutureSchedulerObject
{
public AThread Context { get; private set; }
public CpuThread Context { get; private set; }
public long AffinityMask { get; set; }
@ -66,12 +66,12 @@ namespace Ryujinx.HLE.HOS.Kernel
public long LastPc { get; set; }
public KThread(
AThread Thread,
Process Process,
Horizon System,
int ProcessorId,
int Priority,
int ThreadId) : base(System)
CpuThread Thread,
Process Process,
Horizon System,
int ProcessorId,
int Priority,
int ThreadId) : base(System)
{
this.ThreadId = ThreadId;

View file

@ -10,14 +10,14 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private delegate void SvcFunc(AThreadState ThreadState);
private delegate void SvcFunc(CpuThreadState ThreadState);
private Dictionary<int, SvcFunc> SvcFuncs;
private Switch Device;
private Process Process;
private Horizon System;
private AMemory Memory;
private Switch Device;
private Process Process;
private Horizon System;
private MemoryManager Memory;
private struct HleIpcMessage
{
@ -101,9 +101,9 @@ namespace Ryujinx.HLE.HOS.Kernel
Rng = new Random();
}
public void SvcCall(object sender, AInstExceptionEventArgs e)
public void SvcCall(object sender, InstExceptionEventArgs e)
{
AThreadState ThreadState = (AThreadState)sender;
CpuThreadState ThreadState = (CpuThreadState)sender;
Process.GetThread(ThreadState.Tpidr).LastPc = e.Position;

View file

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcSetHeapSize(AThreadState ThreadState)
private void SvcSetHeapSize(CpuThreadState ThreadState)
{
ulong Size = ThreadState.X1;
@ -34,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetMemoryAttribute(AThreadState ThreadState)
private void SvcSetMemoryAttribute(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
@ -90,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcMapMemory(AThreadState ThreadState)
private void SvcMapMemory(CpuThreadState ThreadState)
{
long Dst = (long)ThreadState.X0;
long Src = (long)ThreadState.X1;
@ -151,7 +151,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapMemory(AThreadState ThreadState)
private void SvcUnmapMemory(CpuThreadState ThreadState)
{
long Dst = (long)ThreadState.X0;
long Src = (long)ThreadState.X1;
@ -212,7 +212,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcQueryMemory(AThreadState ThreadState)
private void SvcQueryMemory(CpuThreadState ThreadState)
{
long InfoPtr = (long)ThreadState.X0;
long Position = (long)ThreadState.X2;
@ -232,7 +232,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = 0;
}
private void SvcMapSharedMemory(AThreadState ThreadState)
private void SvcMapSharedMemory(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
long Position = (long)ThreadState.X1;
@ -315,7 +315,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapSharedMemory(AThreadState ThreadState)
private void SvcUnmapSharedMemory(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
long Position = (long)ThreadState.X1;
@ -378,7 +378,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcCreateTransferMemory(AThreadState ThreadState)
private void SvcCreateTransferMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X1;
long Size = (long)ThreadState.X2;
@ -431,7 +431,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (ulong)Handle;
}
private void SvcMapPhysicalMemory(AThreadState ThreadState)
private void SvcMapPhysicalMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
@ -482,7 +482,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapPhysicalMemory(AThreadState ThreadState)
private void SvcUnmapPhysicalMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;

View file

@ -17,12 +17,12 @@ namespace Ryujinx.HLE.HOS.Kernel
private const bool EnableProcessDebugging = false;
private void SvcExitProcess(AThreadState ThreadState)
private void SvcExitProcess(CpuThreadState ThreadState)
{
Device.System.ExitProcess(Process.ProcessId);
}
private void SignalEvent64(AThreadState ThreadState)
private void SignalEvent64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)SignalEvent((int)ThreadState.X0);
}
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void ClearEvent64(AThreadState ThreadState)
private void ClearEvent64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)ClearEvent((int)ThreadState.X0);
}
@ -82,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void SvcCloseHandle(AThreadState ThreadState)
private void SvcCloseHandle(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void ResetSignal64(AThreadState ThreadState)
private void ResetSignal64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)ResetSignal((int)ThreadState.X0);
}
@ -146,17 +146,17 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void SvcGetSystemTick(AThreadState ThreadState)
private void SvcGetSystemTick(CpuThreadState ThreadState)
{
ThreadState.X0 = ThreadState.CntpctEl0;
}
private void SvcConnectToNamedPort(AThreadState ThreadState)
private void SvcConnectToNamedPort(CpuThreadState ThreadState)
{
long StackPtr = (long)ThreadState.X0;
long NamePtr = (long)ThreadState.X1;
string Name = AMemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
string Name = MemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
//TODO: Validate that app has perms to access the service, and that the service
//actually exists, return error codes otherwise.
@ -171,12 +171,12 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (uint)Handle;
}
private void SvcSendSyncRequest(AThreadState ThreadState)
private void SvcSendSyncRequest(CpuThreadState ThreadState)
{
SendSyncRequest(ThreadState, ThreadState.Tpidr, 0x100, (int)ThreadState.X0);
}
private void SvcSendSyncRequestWithUserBuffer(AThreadState ThreadState)
private void SvcSendSyncRequestWithUserBuffer(CpuThreadState ThreadState)
{
SendSyncRequest(
ThreadState,
@ -185,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel
(int)ThreadState.X2);
}
private void SendSyncRequest(AThreadState ThreadState, long MessagePtr, long Size, int Handle)
private void SendSyncRequest(CpuThreadState ThreadState, long MessagePtr, long Size, int Handle)
{
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
@ -241,7 +241,7 @@ namespace Ryujinx.HLE.HOS.Kernel
IpcMessage.Thread.Reschedule(ThreadSchedState.Running);
}
private void SvcBreak(AThreadState ThreadState)
private void SvcBreak(CpuThreadState ThreadState)
{
long Reason = (long)ThreadState.X0;
long Unknown = (long)ThreadState.X1;
@ -260,19 +260,19 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcOutputDebugString(AThreadState ThreadState)
private void SvcOutputDebugString(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
string Str = AMemoryHelper.ReadAsciiString(Memory, Position, Size);
string Str = MemoryHelper.ReadAsciiString(Memory, Position, Size);
Logger.PrintWarning(LogClass.KernelSvc, Str);
ThreadState.X0 = 0;
}
private void SvcGetInfo(AThreadState ThreadState)
private void SvcGetInfo(CpuThreadState ThreadState)
{
long StackPtr = (long)ThreadState.X0;
int InfoType = (int)ThreadState.X1;
@ -366,7 +366,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void CreateEvent64(AThreadState State)
private void CreateEvent64(CpuThreadState State)
{
KernelResult Result = CreateEvent(out int WEventHandle, out int REventHandle);

View file

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcCreateThread(AThreadState ThreadState)
private void SvcCreateThread(CpuThreadState ThreadState)
{
long EntryPoint = (long)ThreadState.X1;
long ArgsPtr = (long)ThreadState.X2;
@ -49,7 +49,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (ulong)Handle;
}
private void SvcStartThread(AThreadState ThreadState)
private void SvcStartThread(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
@ -74,7 +74,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcExitThread(AThreadState ThreadState)
private void SvcExitThread(CpuThreadState ThreadState)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS.Kernel
System.Scheduler.StopThread(CurrentThread);
}
private void SvcSleepThread(AThreadState ThreadState)
private void SvcSleepThread(CpuThreadState ThreadState)
{
long Timeout = (long)ThreadState.X0;
@ -108,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcGetThreadPriority(AThreadState ThreadState)
private void SvcGetThreadPriority(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X1;
@ -127,7 +127,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetThreadPriority(AThreadState ThreadState)
private void SvcSetThreadPriority(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
int Priority = (int)ThreadState.X1;
@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void SvcGetThreadCoreMask(AThreadState ThreadState)
private void SvcGetThreadCoreMask(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X2;
@ -176,7 +176,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetThreadCoreMask(AThreadState ThreadState)
private void SvcSetThreadCoreMask(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
int PrefferedCore = (int)ThreadState.X1;
@ -240,12 +240,12 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcGetCurrentProcessorNumber(AThreadState ThreadState)
private void SvcGetCurrentProcessorNumber(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).CurrentCore;
}
private void SvcGetThreadId(AThreadState ThreadState)
private void SvcGetThreadId(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X1;
@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetThreadActivity(AThreadState ThreadState)
private void SvcSetThreadActivity(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
bool Pause = (int)ThreadState.X1 == 1;
@ -299,7 +299,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcGetThreadContext3(AThreadState ThreadState)
private void SvcGetThreadContext3(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
int Handle = (int)ThreadState.X1;

View file

@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcWaitSynchronization(AThreadState ThreadState)
private void SvcWaitSynchronization(CpuThreadState ThreadState)
{
long HandlesPtr = (long)ThreadState.X1;
int HandlesCount = (int)ThreadState.X2;
@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (uint)HndIndex | High;
}
private void SvcCancelSynchronization(AThreadState ThreadState)
private void SvcCancelSynchronization(CpuThreadState ThreadState)
{
int ThreadHandle = (int)ThreadState.X0;
@ -87,7 +87,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void SvcArbitrateLock(AThreadState ThreadState)
private void SvcArbitrateLock(CpuThreadState ThreadState)
{
int OwnerHandle = (int)ThreadState.X0;
long MutexAddress = (long)ThreadState.X1;
@ -131,7 +131,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcArbitrateUnlock(AThreadState ThreadState)
private void SvcArbitrateUnlock(CpuThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
@ -165,7 +165,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcWaitProcessWideKeyAtomic(AThreadState ThreadState)
private void SvcWaitProcessWideKeyAtomic(CpuThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
long CondVarAddress = (long)ThreadState.X1;
@ -218,7 +218,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcSignalProcessWideKey(AThreadState ThreadState)
private void SvcSignalProcessWideKey(CpuThreadState ThreadState)
{
long Address = (long)ThreadState.X0;
int Count = (int)ThreadState.X1;
@ -232,7 +232,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void SvcWaitForAddress(AThreadState ThreadState)
private void SvcWaitForAddress(CpuThreadState ThreadState)
{
long Address = (long)ThreadState.X0;
ArbitrationType Type = (ArbitrationType)ThreadState.X1;
@ -292,7 +292,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcSignalToAddress(AThreadState ThreadState)
private void SvcSignalToAddress(CpuThreadState ThreadState)
{
long Address = (long)ThreadState.X0;
SignalType Type = (SignalType)ThreadState.X1;