Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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@ -262,7 +262,7 @@ namespace Ryujinx.Tests.Cpu
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public void SanityCheck(ulong A)
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{
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uint Opcode = 0xD503201F; // NOP
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AThreadState ThreadState = SingleOpcode(Opcode, X0: A);
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CpuThreadState ThreadState = SingleOpcode(Opcode, X0: A);
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Assert.That(ThreadState.X0, Is.EqualTo(A));
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}
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