From a0ee977ce5160b5ec03f2f41ec9b9469db8ba7f4 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 10 Jun 2018 19:31:56 -0300 Subject: [PATCH] Use sample counter on HID controller layouts --- Ryujinx.Core/Hid/Hid.cs | 24 +++++++++++++++++------- 1 file changed, 17 insertions(+), 7 deletions(-) diff --git a/Ryujinx.Core/Hid/Hid.cs b/Ryujinx.Core/Hid/Hid.cs index 6cda6399..24e91b38 100644 --- a/Ryujinx.Core/Hid/Hid.cs +++ b/Ryujinx.Core/Hid/Hid.cs @@ -1,5 +1,6 @@ using ChocolArm64.Memory; using Ryujinx.Core.Logging; +using Ryujinx.Core.OsHle; using Ryujinx.Core.OsHle.Handles; using System; @@ -85,11 +86,16 @@ namespace Ryujinx.Core.Input { ShMemPositions = SharedMem.GetVirtualPositions(); - (AMemory Memory, long Position) ShMem = ShMemPositions[ShMemPositions.Length - 1]; + (AMemory Memory, long Position) = ShMemPositions[ShMemPositions.Length - 1]; - Log.PrintInfo(LogClass.Hid, $"HID shared memory successfully mapped to 0x{ShMem.Position:x16}!"); + for (long Offset = 0; Offset < Horizon.HidSize; Offset += 8) + { + Memory.WriteInt64Unchecked(Position + Offset, 0); + } - Init(ShMem.Memory, ShMem.Position); + Log.PrintInfo(LogClass.Hid, $"HID shared memory successfully mapped to 0x{Position:x16}!"); + + Init(Memory, Position); } } @@ -186,18 +192,22 @@ namespace Ryujinx.Core.Input ControllerOffset += HidControllersLayoutHeaderSize; + long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize; + ControllerOffset += CurrEntry * HidControllersInputEntrySize; - Memory.WriteInt64Unchecked(ControllerOffset + 0x0, Timestamp); - Memory.WriteInt64Unchecked(ControllerOffset + 0x8, Timestamp); + long SampleCounter = Memory.ReadInt64Unchecked(LastEntryOffset) + 1; + + Memory.WriteInt64Unchecked(ControllerOffset + 0x0, SampleCounter); + Memory.WriteInt64Unchecked(ControllerOffset + 0x8, SampleCounter); Memory.WriteInt64Unchecked(ControllerOffset + 0x10, (uint)Buttons); Memory.WriteInt32Unchecked(ControllerOffset + 0x18, LeftStick.DX); Memory.WriteInt32Unchecked(ControllerOffset + 0x1c, LeftStick.DY); - Memory.WriteInt64Unchecked(ControllerOffset + 0x20, RightStick.DX); - Memory.WriteInt64Unchecked(ControllerOffset + 0x24, RightStick.DY); + Memory.WriteInt32Unchecked(ControllerOffset + 0x20, RightStick.DX); + Memory.WriteInt32Unchecked(ControllerOffset + 0x24, RightStick.DY); Memory.WriteInt64Unchecked(ControllerOffset + 0x28, (uint)HidControllerConnState.Controller_State_Connected |