Rewrite shader decoding stage (#2698)
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
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0510fde25a
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168 changed files with 12022 additions and 6388 deletions
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@ -150,9 +150,12 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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for (int index = 0; index < block.OpCodes.Count; index++)
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{
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if (block.OpCodes[index] is OpCodeTextureBase texture)
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InstOp op = block.OpCodes[index];
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if (op.Props.HasFlag(InstProps.Tex))
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{
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config.TextureHandlesForCache.Add(texture.HandleOffset);
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int tidB = (int)((op.RawOpCode >> 36) & 0x1fff);
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config.TextureHandlesForCache.Add(tidB);
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}
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}
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}
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@ -241,15 +244,15 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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for (int opIndex = 0; opIndex < block.OpCodes.Count; opIndex++)
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{
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OpCode op = block.OpCodes[opIndex];
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InstOp op = block.OpCodes[opIndex];
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if ((context.Config.Options.Flags & TranslationFlags.DebugMode) != 0)
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if (context.Config.Options.Flags.HasFlag(TranslationFlags.DebugMode))
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{
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string instName;
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if (op.Emitter != null)
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{
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instName = op.Emitter.Method.Name;
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instName = op.Name.ToString();
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}
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else
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{
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@ -263,31 +266,36 @@ namespace Ryujinx.Graphics.Shader.Translation
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context.Add(new CommentNode(dbgComment));
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}
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if (op.NeverExecute)
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InstConditional opConditional = new InstConditional(op.RawOpCode);
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bool noPred = op.Props.HasFlag(InstProps.NoPred);
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if (!noPred && opConditional.Pred == RegisterConsts.PredicateTrueIndex && opConditional.PredInv)
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{
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continue;
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}
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Operand predSkipLbl = null;
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bool skipPredicateCheck = op is OpCodeBranch opBranch && !opBranch.PushTarget;
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if (op is OpCodeBranchPop opBranchPop)
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if (op.Name == InstName.Sync || op.Name == InstName.Brk)
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{
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// If the instruction is a SYNC or BRK instruction with only one
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// possible target address, then the instruction is basically
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// just a simple branch, we can generate code similar to branch
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// instructions, with the condition check on the branch itself.
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skipPredicateCheck = opBranchPop.Targets.Count < 2;
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noPred = block.SyncTargets.Count <= 1;
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}
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else if (op.Name == InstName.Bra)
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{
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noPred = true;
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}
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if (!(op.Predicate.IsPT || skipPredicateCheck))
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if (!(opConditional.Pred == RegisterConsts.PredicateTrueIndex || noPred))
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{
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Operand label;
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if (opIndex == block.OpCodes.Count - 1 && block.Next != null)
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if (opIndex == block.OpCodes.Count - 1 && block.HasNext())
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{
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label = context.GetLabel(block.Next.Address);
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label = context.GetLabel(block.Successors[0].Address);
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}
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else
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{
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@ -296,9 +304,9 @@ namespace Ryujinx.Graphics.Shader.Translation
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predSkipLbl = label;
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}
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Operand pred = Register(op.Predicate);
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Operand pred = Register(opConditional.Pred, RegisterType.Predicate);
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if (op.InvertPredicate)
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if (opConditional.PredInv)
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{
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context.BranchIfTrue(label, pred);
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}
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