Update to LibHac v0.14.3 (#2925)

* Update to LibHac v0.14.3

* Fix loading NCAs that don't have a data partition
This commit is contained in:
Alex Barney 2021-12-23 09:55:50 -07:00 committed by GitHub
parent cb43cc7e32
commit aa932a6df1
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GPG key ID: 4AEE18F83AFDEB23
33 changed files with 554 additions and 406 deletions

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@ -89,8 +89,10 @@ namespace Ryujinx.Ui.Windows
foreach (DlcNca dlcNca in dlcContainer.DlcNcaList)
{
pfs.OpenFile(out IFile ncaFile, dlcNca.Path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.AsStorage(), dlcContainer.Path);
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref(), dlcNca.Path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), dlcContainer.Path);
if (nca != null)
{
@ -155,9 +157,11 @@ namespace Ryujinx.Ui.Windows
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
using var ncaFile = new UniqueRef<IFile>();
Nca nca = TryCreateNca(ncaFile.AsStorage(), containerPath);
pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), containerPath);
if (nca == null) continue;