Prevent Display Sleep on Windows while running a game (#1850)

Co-authored-by: EliEron <example@example.com>
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EliEron 2021-01-25 00:02:00 +01:00 committed by GitHub
parent ddf1105bcb
commit ad491b5570
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3 changed files with 40 additions and 1 deletions

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@ -554,6 +554,8 @@ namespace Ryujinx.Ui
_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
}
DisplaySleep.Prevent();
GlRendererWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
Application.Invoke(delegate
@ -604,6 +606,7 @@ namespace Ryujinx.Ui
_windowsMultimediaTimerResolution?.Dispose();
_windowsMultimediaTimerResolution = null;
DisplaySleep.Restore();
_viewBox.Remove(GlRendererWidget);
_viewBox.Add(_gameTableWindow);

View file

@ -1299,6 +1299,7 @@
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Change System Time</property>
<property name="halign">end</property>
<property name="label" translatable="yes">System Time:</property>
</object>
@ -1509,7 +1510,7 @@
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Change System Region</property>
<property name="tooltip-text" translatable="yes">Change Audio Backend</property>
<property name="halign">end</property>
<property name="margin-right">5</property>
<property name="label" translatable="yes">Audio Backend: </property>