Move logging to Ryujinx.Common and make it a static class (#413)
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61 changed files with 612 additions and 585 deletions
44
Ryujinx.Common/Logging/LogClass.cs
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44
Ryujinx.Common/Logging/LogClass.cs
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namespace Ryujinx.Common.Logging
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{
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public enum LogClass
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{
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Audio,
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Cpu,
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Font,
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Gpu,
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Hid,
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Kernel,
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KernelIpc,
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KernelScheduler,
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KernelSvc,
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Loader,
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Service,
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ServiceAcc,
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ServiceAm,
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ServiceApm,
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ServiceAudio,
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ServiceBsd,
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ServiceCaps,
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ServiceFriend,
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ServiceFs,
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ServiceHid,
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ServiceIrs,
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ServiceLdr,
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ServiceLm,
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ServiceMm,
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ServiceNfp,
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ServiceNifm,
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ServiceNs,
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ServiceNv,
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ServicePctl,
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ServicePl,
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ServicePrepo,
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ServiceSet,
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ServiceSfdnsres,
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ServiceSm,
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ServiceSsl,
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ServiceSss,
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ServiceTime,
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ServiceVi
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}
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}
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19
Ryujinx.Common/Logging/LogEventArgs.cs
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19
Ryujinx.Common/Logging/LogEventArgs.cs
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using System;
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namespace Ryujinx.Common.Logging
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{
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public class LogEventArgs : EventArgs
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{
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public LogLevel Level { get; private set; }
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public TimeSpan Time { get; private set; }
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public string Message { get; private set; }
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public LogEventArgs(LogLevel Level, TimeSpan Time, string Message)
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{
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this.Level = Level;
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this.Time = Time;
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this.Message = Message;
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}
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}
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}
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11
Ryujinx.Common/Logging/LogLevel.cs
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11
Ryujinx.Common/Logging/LogLevel.cs
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namespace Ryujinx.Common.Logging
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{
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public enum LogLevel
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{
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Debug,
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Stub,
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Info,
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Warning,
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Error
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}
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}
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84
Ryujinx.Common/Logging/Logger.cs
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84
Ryujinx.Common/Logging/Logger.cs
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Common.Logging
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{
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public static class Logger
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{
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private static bool[] EnabledLevels;
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private static bool[] EnabledClasses;
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public static event EventHandler<LogEventArgs> Updated;
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private static Stopwatch Time;
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static Logger()
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{
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EnabledLevels = new bool[Enum.GetNames(typeof(LogLevel)).Length];
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EnabledClasses = new bool[Enum.GetNames(typeof(LogClass)).Length];
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EnabledLevels[(int)LogLevel.Stub] = true;
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EnabledLevels[(int)LogLevel.Info] = true;
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EnabledLevels[(int)LogLevel.Warning] = true;
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EnabledLevels[(int)LogLevel.Error] = true;
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for (int Index = 0; Index < EnabledClasses.Length; Index++)
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{
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EnabledClasses[Index] = true;
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}
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Time = new Stopwatch();
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Time.Start();
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}
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public static void SetEnable(LogLevel Level, bool Enabled)
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{
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EnabledLevels[(int)Level] = Enabled;
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}
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public static void SetEnable(LogClass Class, bool Enabled)
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{
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EnabledClasses[(int)Class] = Enabled;
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}
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public static void PrintDebug(LogClass Class, string Message, [CallerMemberName] string Caller = "")
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{
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Print(LogLevel.Debug, Class, GetFormattedMessage(Class, Message, Caller));
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}
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public static void PrintStub(LogClass Class, string Message, [CallerMemberName] string Caller = "")
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{
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Print(LogLevel.Stub, Class, GetFormattedMessage(Class, Message, Caller));
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}
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public static void PrintInfo(LogClass Class, string Message, [CallerMemberName] string Caller = "")
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{
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Print(LogLevel.Info, Class, GetFormattedMessage(Class, Message, Caller));
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}
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public static void PrintWarning(LogClass Class, string Message, [CallerMemberName] string Caller = "")
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{
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Print(LogLevel.Warning, Class, GetFormattedMessage(Class, Message, Caller));
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}
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public static void PrintError(LogClass Class, string Message, [CallerMemberName] string Caller = "")
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{
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Print(LogLevel.Error, Class, GetFormattedMessage(Class, Message, Caller));
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}
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private static void Print(LogLevel Level, LogClass Class, string Message)
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{
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if (EnabledLevels[(int)Level] && EnabledClasses[(int)Class])
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{
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Updated?.Invoke(null, new LogEventArgs(Level, Time.Elapsed, Message));
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}
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}
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private static string GetFormattedMessage(LogClass Class, string Message, string Caller)
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{
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return $"{Class} {Caller}: {Message}";
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}
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}
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}
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