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84
Ryujinx/Cpu/Instruction/AInstEmitSystem.cs
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84
Ryujinx/Cpu/Instruction/AInstEmitSystem.cs
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using ChocolArm64.Decoder;
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using ChocolArm64.State;
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using ChocolArm64.Translation;
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using System.Reflection.Emit;
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namespace ChocolArm64.Instruction
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{
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static partial class AInstEmit
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{
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public static void Mrs(AILEmitterCtx Context)
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{
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AOpCodeSystem Op = (AOpCodeSystem)Context.CurrOp;
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Context.EmitLdarg(ATranslatedSub.RegistersArgIdx);
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Context.EmitLdc_I4(Op.Op0);
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Context.EmitLdc_I4(Op.Op1);
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Context.EmitLdc_I4(Op.CRn);
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Context.EmitLdc_I4(Op.CRm);
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Context.EmitLdc_I4(Op.Op2);
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Context.EmitCall(typeof(ARegisters), nameof(ARegisters.GetSystemReg));
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Context.EmitStintzr(Op.Rt);
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}
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public static void Msr(AILEmitterCtx Context)
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{
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AOpCodeSystem Op = (AOpCodeSystem)Context.CurrOp;
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Context.EmitLdarg(ATranslatedSub.RegistersArgIdx);
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Context.EmitLdc_I4(Op.Op0);
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Context.EmitLdc_I4(Op.Op1);
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Context.EmitLdc_I4(Op.CRn);
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Context.EmitLdc_I4(Op.CRm);
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Context.EmitLdc_I4(Op.Op2);
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Context.EmitLdintzr(Op.Rt);
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Context.EmitCall(typeof(ARegisters), nameof(ARegisters.SetSystemReg));
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}
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public static void Nop(AILEmitterCtx Context)
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{
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//Do nothing.
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}
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public static void Sys(AILEmitterCtx Context)
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{
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//This instruction is used to do some operations on the CPU like cache invalidation,
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//address translation and the like.
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//We treat it as no-op here since we don't have any cache being emulated anyway.
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AOpCodeSystem Op = (AOpCodeSystem)Context.CurrOp;
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int Id;
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Id = Op.Op2 << 0;
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Id |= Op.CRm << 3;
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Id |= Op.CRn << 7;
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Id |= Op.Op1 << 11;
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switch (Id)
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{
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case 0b011_0111_0100_001:
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{
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//DC ZVA
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for (int Offs = 0; Offs < 64; Offs += 8)
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{
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Context.EmitLdarg(ATranslatedSub.MemoryArgIdx);
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Context.EmitLdint(Op.Rt);
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Context.EmitLdc_I(Offs);
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Context.Emit(OpCodes.Add);
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Context.EmitLdc_I8(0);
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AInstEmitMemoryHelper.EmitWriteCall(Context, 3);
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}
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break;
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}
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}
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}
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}
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}
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