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Ryujinx/OsHle/Svc/SvcThread.cs
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79
Ryujinx/OsHle/Svc/SvcThread.cs
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using ChocolArm64.Memory;
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using ChocolArm64.State;
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using Ryujinx.OsHle.Handles;
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using System.Threading;
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namespace Ryujinx.OsHle.Svc
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{
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partial class SvcHandler
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{
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private static void SvcCreateThread(Switch Ns, ARegisters Registers, AMemory Memory)
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{
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long EntryPoint = (long)Registers.X1;
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long ArgsPtr = (long)Registers.X2;
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long StackTop = (long)Registers.X3;
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int Priority = (int)Registers.X4;
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int ProcessorId = (int)Registers.X5;
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if (Ns.Os.TryGetProcess(Registers.ProcessId, out Process Process))
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{
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int Handle = Process.MakeThread(
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EntryPoint,
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StackTop,
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ArgsPtr,
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Priority,
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ProcessorId);
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Registers.X0 = (int)SvcResult.Success;
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Registers.X1 = (ulong)Handle;
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}
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//TODO: Error codes.
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}
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private static void SvcStartThread(Switch Ns, ARegisters Registers, AMemory Memory)
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{
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int Handle = (int)Registers.X0;
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HThread HndData = Ns.Os.Handles.GetData<HThread>(Handle);
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if (HndData != null)
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{
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HndData.Thread.Execute();
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Registers.X0 = (int)SvcResult.Success;
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}
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//TODO: Error codes.
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}
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private static void SvcSleepThread(Switch Ns, ARegisters Registers, AMemory Memory)
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{
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ulong NanoSecs = Registers.X0;
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if (NanoSecs == 0)
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{
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Thread.Yield();
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}
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else
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{
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Thread.Sleep((int)(NanoSecs / 1000000));
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}
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}
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private static void SvcGetThreadPriority(Switch Ns, ARegisters Registers, AMemory Memory)
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{
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int Handle = (int)Registers.X1;
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HThread HndData = Ns.Os.Handles.GetData<HThread>(Handle);
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if (HndData != null)
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{
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Registers.X1 = (ulong)HndData.Thread.Priority;
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Registers.X0 = (int)SvcResult.Success;
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}
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//TODO: Error codes.
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}
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}
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}
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