ui: disable "Simulate Wake-up" when no game is running (#1863)
This commit is contained in:
parent
5117b21c52
commit
b81f19613f
2 changed files with 8 additions and 4 deletions
|
@ -62,6 +62,7 @@ namespace Ryujinx.Ui
|
|||
[GUI] Box _footerBox;
|
||||
[GUI] Box _statusBar;
|
||||
[GUI] MenuItem _stopEmulation;
|
||||
[GUI] MenuItem _simulateWakeUpMessage;
|
||||
[GUI] MenuItem _fullScreen;
|
||||
[GUI] CheckMenuItem _startFullScreen;
|
||||
[GUI] CheckMenuItem _favToggle;
|
||||
|
@ -140,7 +141,8 @@ namespace Ryujinx.Ui
|
|||
_startFullScreen.Active = true;
|
||||
}
|
||||
|
||||
_stopEmulation.Sensitive = false;
|
||||
_stopEmulation.Sensitive = false;
|
||||
_simulateWakeUpMessage.Sensitive = false;
|
||||
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
|
||||
|
@ -527,8 +529,9 @@ namespace Ryujinx.Ui
|
|||
windowThread.Start();
|
||||
#endif
|
||||
|
||||
_gameLoaded = true;
|
||||
_stopEmulation.Sensitive = true;
|
||||
_gameLoaded = true;
|
||||
_stopEmulation.Sensitive = true;
|
||||
_simulateWakeUpMessage.Sensitive = true;
|
||||
|
||||
_firmwareInstallFile.Sensitive = false;
|
||||
_firmwareInstallDirectory.Sensitive = false;
|
||||
|
@ -622,6 +625,7 @@ namespace Ryujinx.Ui
|
|||
Task.Run(HandleRelaunch);
|
||||
|
||||
_stopEmulation.Sensitive = false;
|
||||
_simulateWakeUpMessage.Sensitive = false;
|
||||
_firmwareInstallFile.Sensitive = true;
|
||||
_firmwareInstallDirectory.Sensitive = true;
|
||||
});
|
||||
|
|
|
@ -138,7 +138,7 @@
|
|||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="SimulateWakeUpMessage">
|
||||
<object class="GtkMenuItem" id="_simulateWakeUpMessage">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Simulate a Wake-up Message</property>
|
||||
|
|
Loading…
Reference in a new issue