Add TouchScreen Manager (#2333)
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b898bc84ce
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8 changed files with 418 additions and 83 deletions
84
Ryujinx/Input/GTK3/GTK3Mouse.cs
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84
Ryujinx/Input/GTK3/GTK3Mouse.cs
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@ -0,0 +1,84 @@
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using Ryujinx.Common.Configuration.Hid;
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using System;
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using System.Drawing;
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using System.Numerics;
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namespace Ryujinx.Input.GTK3
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{
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public class GTK3Mouse : IMouse
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{
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private GTK3MouseDriver _driver;
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public GamepadFeaturesFlag Features => throw new NotImplementedException();
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public string Id => "0";
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public string Name => "GTKMouse";
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public bool IsConnected => true;
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public bool[] Buttons => _driver.PressedButtons;
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public GTK3Mouse(GTK3MouseDriver driver)
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{
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_driver = driver;
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}
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public Size ClientSize => _driver.GetClientSize();
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public Vector2 GetPosition()
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{
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return _driver.CurrentPosition;
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}
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public GamepadStateSnapshot GetMappedStateSnapshot()
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{
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throw new NotImplementedException();
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}
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public Vector3 GetMotionData(MotionInputId inputId)
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{
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throw new NotImplementedException();
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}
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public GamepadStateSnapshot GetStateSnapshot()
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{
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throw new NotImplementedException();
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}
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public (float, float) GetStick(StickInputId inputId)
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{
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throw new NotImplementedException();
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}
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public bool IsButtonPressed(MouseButton button)
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{
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return _driver.IsButtonPressed(button);
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}
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public bool IsPressed(GamepadButtonInputId inputId)
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{
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throw new NotImplementedException();
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}
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public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
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{
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throw new NotImplementedException();
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}
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public void SetConfiguration(InputConfig configuration)
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{
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throw new NotImplementedException();
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}
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public void SetTriggerThreshold(float triggerThreshold)
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{
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throw new NotImplementedException();
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}
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public void Dispose()
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{
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_driver = null;
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}
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}
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}
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97
Ryujinx/Input/GTK3/GTK3MouseDriver.cs
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97
Ryujinx/Input/GTK3/GTK3MouseDriver.cs
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@ -0,0 +1,97 @@
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using Gdk;
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using Gtk;
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using System;
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using System.Numerics;
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using Size = System.Drawing.Size;
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namespace Ryujinx.Input.GTK3
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{
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public class GTK3MouseDriver : IGamepadDriver
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{
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private Widget _widget;
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private bool _isDisposed;
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public bool[] PressedButtons { get; }
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public Vector2 CurrentPosition { get; private set; }
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public GTK3MouseDriver(Widget parent)
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{
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_widget = parent;
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_widget.MotionNotifyEvent += Parent_MotionNotifyEvent;
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_widget.ButtonPressEvent += Parent_ButtonPressEvent;
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_widget.ButtonReleaseEvent += Parent_ButtonReleaseEvent;
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PressedButtons = new bool[(int)MouseButton.Count];
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}
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[GLib.ConnectBefore]
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private void Parent_ButtonReleaseEvent(object o, ButtonReleaseEventArgs args)
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{
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PressedButtons[args.Event.Button - 1] = false;
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}
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[GLib.ConnectBefore]
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private void Parent_ButtonPressEvent(object o, ButtonPressEventArgs args)
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{
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PressedButtons[args.Event.Button - 1] = true;
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}
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[GLib.ConnectBefore]
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private void Parent_MotionNotifyEvent(object o, MotionNotifyEventArgs args)
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{
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if (args.Event.Device.InputSource == InputSource.Mouse)
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{
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CurrentPosition = new Vector2((float)args.Event.X, (float)args.Event.Y);
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}
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}
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public bool IsButtonPressed(MouseButton button)
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{
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return PressedButtons[(int) button];
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}
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public Size GetClientSize()
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{
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return new Size(_widget.AllocatedWidth, _widget.AllocatedHeight);
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}
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public string DriverName => "GTK3";
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public event Action<string> OnGamepadConnected
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{
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add { }
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remove { }
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}
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public event Action<string> OnGamepadDisconnected
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{
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add { }
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remove { }
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}
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public ReadOnlySpan<string> GamepadsIds => new[] {"0"};
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public IGamepad GetGamepad(string id)
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{
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return new GTK3Mouse(this);
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}
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public void Dispose()
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{
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if (_isDisposed)
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{
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return;
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}
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_isDisposed = true;
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_widget.MotionNotifyEvent -= Parent_MotionNotifyEvent;
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_widget.ButtonPressEvent -= Parent_ButtonPressEvent;
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_widget.ButtonReleaseEvent -= Parent_ButtonReleaseEvent;
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_widget = null;
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}
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}
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}
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@ -8,6 +8,7 @@ using Ryujinx.Configuration;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.HLE.HOS.Services.Hid;
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using Ryujinx.Input;
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using Ryujinx.Input.GTK3;
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using Ryujinx.Input.HLE;
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using Ryujinx.Ui.Widgets;
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using System;
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@ -28,6 +29,7 @@ namespace Ryujinx.Ui
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public ManualResetEvent WaitEvent { get; set; }
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public NpadManager NpadManager { get; }
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public TouchScreenManager TouchScreenManager { get; }
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public Switch Device { get; private set; }
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public IRenderer Renderer { get; private set; }
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@ -37,10 +39,6 @@ namespace Ryujinx.Ui
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private bool _isStopped;
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private bool _isFocused;
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private double _mouseX;
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private double _mouseY;
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private bool _mousePressed;
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private bool _toggleFullscreen;
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private bool _toggleDockedMode;
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@ -69,8 +67,12 @@ namespace Ryujinx.Ui
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public RendererWidgetBase(InputManager inputManager, GraphicsDebugLevel glLogLevel)
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{
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var mouseDriver = new GTK3MouseDriver(this);
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_inputManager = inputManager;
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_inputManager.SetMouseDriver(mouseDriver);
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NpadManager = _inputManager.CreateNpadManager();
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TouchScreenManager = _inputManager.CreateTouchScreenManager();
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_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
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WaitEvent = new ManualResetEvent(false);
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@ -145,37 +147,8 @@ namespace Ryujinx.Ui
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_isFocused = ParentWindow.State.HasFlag(Gdk.WindowState.Focused);
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}
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protected override bool OnButtonPressEvent(EventButton evnt)
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{
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_mouseX = evnt.X;
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_mouseY = evnt.Y;
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if (evnt.Button == 1)
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{
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_mousePressed = true;
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}
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return false;
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}
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protected override bool OnButtonReleaseEvent(EventButton evnt)
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{
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if (evnt.Button == 1)
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{
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_mousePressed = false;
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}
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return false;
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}
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protected override bool OnMotionNotifyEvent(EventMotion evnt)
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{
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if (evnt.Device.InputSource == InputSource.Mouse)
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{
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_mouseX = evnt.X;
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_mouseY = evnt.Y;
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}
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if (_hideCursorOnIdle)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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@ -300,6 +273,7 @@ namespace Ryujinx.Ui
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Renderer?.Window.SetSize(_windowWidth, _windowHeight);
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NpadManager.Initialize(device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard);
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TouchScreenManager.Initialize(device);
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}
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public void Render()
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@ -412,6 +386,7 @@ namespace Ryujinx.Ui
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public void Exit()
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{
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TouchScreenManager?.Dispose();
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NpadManager?.Dispose();
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if (_isStopped)
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@ -507,60 +482,14 @@ namespace Ryujinx.Ui
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bool hasTouch = false;
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// Get screen touch position from left mouse click
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// OpenTK always captures mouse events, even if out of focus, so check if window is focused.
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if (_isFocused && _mousePressed)
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if (_isFocused && (_inputManager.MouseDriver as GTK3MouseDriver).IsButtonPressed(MouseButton.Button1))
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{
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float aspectWidth = SwitchPanelHeight * ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat();
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int screenWidth = AllocatedWidth;
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int screenHeight = AllocatedHeight;
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if (AllocatedWidth > AllocatedHeight * aspectWidth / SwitchPanelHeight)
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{
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screenWidth = (int)(AllocatedHeight * aspectWidth) / SwitchPanelHeight;
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}
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else
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{
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screenHeight = (AllocatedWidth * SwitchPanelHeight) / (int)aspectWidth;
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}
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int startX = (AllocatedWidth - screenWidth) >> 1;
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int startY = (AllocatedHeight - screenHeight) >> 1;
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int endX = startX + screenWidth;
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int endY = startY + screenHeight;
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if (_mouseX >= startX &&
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_mouseY >= startY &&
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_mouseX < endX &&
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_mouseY < endY)
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{
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int screenMouseX = (int)_mouseX - startX;
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int screenMouseY = (int)_mouseY - startY;
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int mX = (screenMouseX * (int)aspectWidth) / screenWidth;
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int mY = (screenMouseY * SwitchPanelHeight) / screenHeight;
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TouchPoint currentPoint = new TouchPoint
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{
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X = (uint)mX,
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Y = (uint)mY,
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// Placeholder values till more data is acquired
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DiameterX = 10,
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DiameterY = 10,
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Angle = 90
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};
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hasTouch = true;
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Device.Hid.Touchscreen.Update(currentPoint);
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}
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hasTouch = TouchScreenManager.Update(true, ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
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}
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if (!hasTouch)
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{
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Device.Hid.Touchscreen.Update();
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TouchScreenManager.Update(false);
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}
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Device.Hid.DebugPad.Update();
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@ -568,7 +497,6 @@ namespace Ryujinx.Ui
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return true;
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}
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[Flags]
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private enum KeyboardHotkeyState
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{
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