Implement Software Keyboard GTK frontend (#1434)
* Implement SwKbd GUI * Relocate UI handler to Emu Context from Config Also create a common interface for UI handlers in the context and specialize for Gtk Add basic input length validation in InputDialog * Add Transfer Memory support to AppletCreator Read Initial Text for SwKbd using Transfer Memory * Improve InputDialog widget Improve length validation Has extra label to show validition info Handle potential errors and log them * Misc improvements * Improve string validation * Improve error handling * Remove tuple in struct * Address formatting nits * Add proper Cancel functionality Also handle GUI errors in UI handler * Address jD's comments * Fix _uiHandler init * Address AcK's comments
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8 changed files with 245 additions and 15 deletions
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@ -1,4 +1,5 @@
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using Ryujinx.HLE.HOS.Applets;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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@ -36,10 +37,21 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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{
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bool unknown = context.RequestData.ReadBoolean();
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long size = context.RequestData.ReadInt64();
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int handle = context.Request.HandleDesc.ToCopy[0];
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// NOTE: We don't support TransferMemory for now.
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KTransferMemory transferMem = context.Process.HandleTable.GetObject<KTransferMemory>(handle);
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MakeObject(context, new IStorage(new byte[size]));
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if (transferMem == null)
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{
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Logger.PrintWarning(LogClass.ServiceAm, $"Invalid TransferMemory Handle: {handle:X}");
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return ResultCode.Success; // TODO: Find correct error code
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}
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var data = new byte[transferMem.Size];
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context.Memory.Read(transferMem.Address, data);
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MakeObject(context, new IStorage(data));
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return ResultCode.Success;
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}
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