Fix depth clamp enable bit, unit scale for polygon offset. (#1178)

Verified with deko3d and opengl driver code.
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riperiperi 2020-04-30 02:47:24 +01:00 committed by GitHub
parent ec620e2de0
commit c2ac45adc5
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4 changed files with 5 additions and 11 deletions

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@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.GAL
void SetBlendState(int index, BlendDescriptor blend);
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
void SetDepthClamp(bool clampNear, bool clampFar);
void SetDepthClamp(bool clamp);
void SetDepthMode(DepthMode mode);
void SetDepthTest(DepthTestDescriptor depthTest);