account: add Custom User Profiles support (#2227)
* Initial Impl * Fix names * remove useless ContentManager * Support backgrounds and improve avatar loading * Fix firmware checks * Addresses gdkchan feedback
This commit is contained in:
parent
3e61fb0268
commit
c46f6879ff
14 changed files with 1286 additions and 41 deletions
|
@ -1,41 +1,85 @@
|
|||
using Ryujinx.Common;
|
||||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.FileSystem.Content;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
||||
{
|
||||
public class AccountManager
|
||||
{
|
||||
public static readonly UserId DefaultUserId = new UserId("00000000000000010000000000000000");
|
||||
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly AccountSaveDataManager _accountSaveDataManager;
|
||||
|
||||
private ConcurrentDictionary<string, UserProfile> _profiles;
|
||||
|
||||
public UserProfile LastOpenedUser { get; private set; }
|
||||
|
||||
public AccountManager()
|
||||
public AccountManager(VirtualFileSystem virtualFileSystem)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
|
||||
_profiles = new ConcurrentDictionary<string, UserProfile>();
|
||||
|
||||
UserId defaultUserId = new UserId("00000000000000010000000000000000");
|
||||
byte[] defaultUserImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/DefaultUserImage.jpg");
|
||||
_accountSaveDataManager = new AccountSaveDataManager(_profiles);
|
||||
|
||||
AddUser(defaultUserId, "Player", defaultUserImage);
|
||||
|
||||
OpenUser(defaultUserId);
|
||||
if (!_profiles.TryGetValue(DefaultUserId.ToString(), out _))
|
||||
{
|
||||
byte[] defaultUserImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/DefaultUserImage.jpg");
|
||||
|
||||
AddUser("RyuPlayer", defaultUserImage, DefaultUserId);
|
||||
|
||||
OpenUser(DefaultUserId);
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenUser(_accountSaveDataManager.LastOpened);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddUser(UserId userId, string name, byte[] image)
|
||||
public void AddUser(string name, byte[] image, UserId userId = new UserId())
|
||||
{
|
||||
if (userId.IsNull)
|
||||
{
|
||||
userId = new UserId(Guid.NewGuid().ToString().Replace("-", ""));
|
||||
}
|
||||
|
||||
UserProfile profile = new UserProfile(userId, name, image);
|
||||
|
||||
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public void OpenUser(UserId userId)
|
||||
{
|
||||
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
||||
{
|
||||
// TODO: Support multiple open users ?
|
||||
foreach (UserProfile userProfile in GetAllUsers())
|
||||
{
|
||||
if (userProfile == LastOpenedUser)
|
||||
{
|
||||
userProfile.AccountState = AccountState.Closed;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
(LastOpenedUser = profile).AccountState = AccountState.Open;
|
||||
|
||||
_accountSaveDataManager.LastOpened = userId;
|
||||
}
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public void CloseUser(UserId userId)
|
||||
|
@ -44,9 +88,117 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|||
{
|
||||
profile.AccountState = AccountState.Closed;
|
||||
}
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public int GetUserCount()
|
||||
public void OpenUserOnlinePlay(UserId userId)
|
||||
{
|
||||
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
||||
{
|
||||
// TODO: Support multiple open online users ?
|
||||
foreach (UserProfile userProfile in GetAllUsers())
|
||||
{
|
||||
if (userProfile == LastOpenedUser)
|
||||
{
|
||||
userProfile.OnlinePlayState = AccountState.Closed;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
profile.OnlinePlayState = AccountState.Open;
|
||||
}
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public void CloseUserOnlinePlay(UserId userId)
|
||||
{
|
||||
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = AccountState.Closed;
|
||||
}
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public void SetUserImage(UserId userId, byte[] image)
|
||||
{
|
||||
foreach (UserProfile userProfile in GetAllUsers())
|
||||
{
|
||||
if (userProfile.UserId == userId)
|
||||
{
|
||||
userProfile.Image = image;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public void SetUserName(UserId userId, string name)
|
||||
{
|
||||
foreach (UserProfile userProfile in GetAllUsers())
|
||||
{
|
||||
if (userProfile.UserId == userId)
|
||||
{
|
||||
userProfile.Name = name;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
public void DeleteUser(UserId userId)
|
||||
{
|
||||
DeleteSaveData(userId);
|
||||
|
||||
_profiles.Remove(userId.ToString(), out _);
|
||||
|
||||
OpenUser(DefaultUserId);
|
||||
|
||||
_accountSaveDataManager.Save(_profiles);
|
||||
}
|
||||
|
||||
private void DeleteSaveData(UserId userId)
|
||||
{
|
||||
SaveDataFilter saveDataFilter = new SaveDataFilter();
|
||||
saveDataFilter.SetUserId(new LibHac.Fs.UserId((ulong)userId.High, (ulong)userId.Low));
|
||||
|
||||
Result result = _virtualFileSystem.FsClient.OpenSaveDataIterator(out SaveDataIterator saveDataIterator, SaveDataSpaceId.User, ref saveDataFilter);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
|
||||
|
||||
while (true)
|
||||
{
|
||||
saveDataIterator.ReadSaveDataInfo(out long readCount, saveDataInfo);
|
||||
|
||||
if (readCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < readCount; i++)
|
||||
{
|
||||
// TODO: We use Directory.Delete workaround because DeleteSaveData softlock without, due to a bug in LibHac 0.12.0.
|
||||
string savePath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataInfo[i].SaveDataId:x16}");
|
||||
string saveMetaPath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/saveMeta/{saveDataInfo[i].SaveDataId:x16}");
|
||||
|
||||
Directory.Delete(savePath, true);
|
||||
Directory.Delete(saveMetaPath, true);
|
||||
|
||||
_virtualFileSystem.FsClient.DeleteSaveData(SaveDataSpaceId.User, saveDataInfo[i].SaveDataId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal int GetUserCount()
|
||||
{
|
||||
return _profiles.Count;
|
||||
}
|
||||
|
@ -56,7 +208,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|||
return _profiles.TryGetValue(userId.ToString(), out profile);
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetAllUsers()
|
||||
public IEnumerable<UserProfile> GetAllUsers()
|
||||
{
|
||||
return _profiles.Values;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,87 @@
|
|||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
||||
{
|
||||
class AccountSaveDataManager
|
||||
{
|
||||
private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
|
||||
|
||||
private struct ProfilesJson
|
||||
{
|
||||
[JsonPropertyName("profiles")]
|
||||
public List<UserProfileJson> Profiles { get; set; }
|
||||
[JsonPropertyName("last_opened")]
|
||||
public string LastOpened { get; set; }
|
||||
}
|
||||
|
||||
private struct UserProfileJson
|
||||
{
|
||||
[JsonPropertyName("user_id")]
|
||||
public string UserId { get; set; }
|
||||
[JsonPropertyName("name")]
|
||||
public string Name { get; set; }
|
||||
[JsonPropertyName("account_state")]
|
||||
public AccountState AccountState { get; set; }
|
||||
[JsonPropertyName("online_play_state")]
|
||||
public AccountState OnlinePlayState { get; set; }
|
||||
[JsonPropertyName("last_modified_timestamp")]
|
||||
public long LastModifiedTimestamp { get; set; }
|
||||
[JsonPropertyName("image")]
|
||||
public byte[] Image { get; set; }
|
||||
}
|
||||
|
||||
public UserId LastOpened { get; set; }
|
||||
|
||||
public AccountSaveDataManager(ConcurrentDictionary<string, UserProfile> profiles)
|
||||
{
|
||||
// TODO: Use 0x8000000000000010 system savedata instead of a JSON file if needed.
|
||||
|
||||
if (File.Exists(_profilesJsonPath))
|
||||
{
|
||||
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile<ProfilesJson>(_profilesJsonPath);
|
||||
|
||||
foreach (var profile in profilesJson.Profiles)
|
||||
{
|
||||
UserProfile addedProfile = new UserProfile(new UserId(profile.UserId), profile.Name, profile.Image, profile.LastModifiedTimestamp);
|
||||
|
||||
profiles.AddOrUpdate(profile.UserId, addedProfile, (key, old) => addedProfile);
|
||||
}
|
||||
|
||||
LastOpened = new UserId(profilesJson.LastOpened);
|
||||
}
|
||||
else
|
||||
{
|
||||
LastOpened = AccountManager.DefaultUserId;
|
||||
}
|
||||
}
|
||||
|
||||
public void Save(ConcurrentDictionary<string, UserProfile> profiles)
|
||||
{
|
||||
ProfilesJson profilesJson = new ProfilesJson()
|
||||
{
|
||||
Profiles = new List<UserProfileJson>(),
|
||||
LastOpened = LastOpened.ToString()
|
||||
};
|
||||
|
||||
foreach (var profile in profiles)
|
||||
{
|
||||
profilesJson.Profiles.Add(new UserProfileJson()
|
||||
{
|
||||
UserId = profile.Value.UserId.ToString(),
|
||||
Name = profile.Value.Name,
|
||||
AccountState = profile.Value.AccountState,
|
||||
OnlinePlayState = profile.Value.OnlinePlayState,
|
||||
LastModifiedTimestamp = profile.Value.LastModifiedTimestamp,
|
||||
Image = profile.Value.Image,
|
||||
});
|
||||
}
|
||||
|
||||
File.WriteAllText(_profilesJsonPath, JsonHelper.Serialize(profilesJson, true));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,31 +8,80 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|||
|
||||
public UserId UserId { get; }
|
||||
|
||||
public string Name { get; }
|
||||
public long LastModifiedTimestamp { get; set; }
|
||||
|
||||
public byte[] Image { get; }
|
||||
private string _name;
|
||||
|
||||
public long LastModifiedTimestamp { get; private set; }
|
||||
public string Name
|
||||
{
|
||||
get => _name;
|
||||
set
|
||||
{
|
||||
_name = value;
|
||||
|
||||
public AccountState AccountState { get; set; }
|
||||
public AccountState OnlinePlayState { get; set; }
|
||||
UpdateLastModifiedTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
public UserProfile(UserId userId, string name, byte[] image)
|
||||
private byte[] _image;
|
||||
|
||||
public byte[] Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
|
||||
UpdateLastModifiedTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
private AccountState _accountState;
|
||||
|
||||
public AccountState AccountState
|
||||
{
|
||||
get => _accountState;
|
||||
set
|
||||
{
|
||||
_accountState = value;
|
||||
|
||||
UpdateLastModifiedTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
public AccountState _onlinePlayState;
|
||||
|
||||
public AccountState OnlinePlayState
|
||||
{
|
||||
get => _onlinePlayState;
|
||||
set
|
||||
{
|
||||
_onlinePlayState = value;
|
||||
|
||||
UpdateLastModifiedTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
public UserProfile(UserId userId, string name, byte[] image, long lastModifiedTimestamp = 0)
|
||||
{
|
||||
UserId = userId;
|
||||
Name = name;
|
||||
|
||||
Image = image;
|
||||
|
||||
LastModifiedTimestamp = 0;
|
||||
Image = image;
|
||||
|
||||
AccountState = AccountState.Closed;
|
||||
OnlinePlayState = AccountState.Closed;
|
||||
|
||||
UpdateTimestamp();
|
||||
if (lastModifiedTimestamp != 0)
|
||||
{
|
||||
LastModifiedTimestamp = lastModifiedTimestamp;
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateLastModifiedTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateTimestamp()
|
||||
private void UpdateLastModifiedTimestamp()
|
||||
{
|
||||
LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Caps.Types;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Formats.Jpeg;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
@ -19,11 +18,6 @@ namespace Ryujinx.HLE.HOS.Services.Caps
|
|||
public CaptureManager(Switch device)
|
||||
{
|
||||
_sdCardPath = device.FileSystem.GetSdCardPath();
|
||||
|
||||
SixLabors.ImageSharp.Configuration.Default.ImageFormatsManager.SetEncoder(JpegFormat.Instance, new JpegEncoder()
|
||||
{
|
||||
Quality = 100
|
||||
});
|
||||
}
|
||||
|
||||
public ResultCode SetShimLibraryVersion(ServiceCtx context)
|
||||
|
|
|
@ -150,12 +150,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||
return ResultCode.InvalidArgument;
|
||||
}
|
||||
|
||||
if (context.Device.System.AccountManager.TryGetUser(userId, out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = AccountState.Open;
|
||||
}
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString(), profile.OnlinePlayState });
|
||||
context.Device.System.AccountManager.OpenUserOnlinePlay(userId);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
@ -171,12 +168,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||
return ResultCode.InvalidArgument;
|
||||
}
|
||||
|
||||
if (context.Device.System.AccountManager.TryGetUser(userId, out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = AccountState.Closed;
|
||||
}
|
||||
context.Device.System.AccountManager.CloseUserOnlinePlay(userId);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString(), profile.OnlinePlayState });
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue