infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
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71 changed files with 144 additions and 301 deletions
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@ -150,7 +150,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
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/// </summary>
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/// <param name="inputHeader">The splitter header.</param>
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/// <param name="input">The raw data after the splitter header.</param>
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private void UpdateState(ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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private void UpdateState(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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{
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for (int i = 0; i < inputHeader.SplitterCount; i++)
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{
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@ -177,7 +177,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
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/// </summary>
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/// <param name="inputHeader">The splitter header.</param>
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/// <param name="input">The raw data after the splitter header.</param>
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private void UpdateData(ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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private void UpdateData(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
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{
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for (int i = 0; i < inputHeader.SplitterDestinationCount; i++)
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{
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