infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
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@ -1,4 +1,5 @@
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using Ryujinx.Cpu;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Services.Mii.Types;
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using Ryujinx.HLE.HOS.Services.Time;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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@ -62,7 +63,13 @@ namespace Ryujinx.HLE.HOS.Services.Mii
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public CreateId MakeCreateId()
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{
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return new CreateId(Guid.NewGuid().ToByteArray());
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UInt128 value = UInt128Utils.CreateRandom();
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// Ensure the random ID generated is valid as a create id.
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value &= ~new UInt128(0xC0, 0);
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value |= new UInt128(0x80, 0);
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return new CreateId(value);
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}
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}
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}
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