infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
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@ -5,9 +5,9 @@ using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.IO;
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using System.Text;
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@ -290,9 +290,7 @@ namespace Ryujinx.HLE.HOS.Services.Settings
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// NOTE: If miiAuthorId is null ResultCode.NullMiiAuthorIdBuffer is returned.
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// Doesn't occur in our case.
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UInt128 miiAuthorId = Mii.Helper.GetDeviceId();
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miiAuthorId.Write(context.ResponseData);
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context.ResponseData.Write(Mii.Helper.GetDeviceId());
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return ResultCode.Success;
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}
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