Added Generic Math to BitUtils (#3929)
* Generic Math Update Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math * Updated BitUtil calls * Removed Whitespace * Switched decrement * Fixed changed method calls. The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me * Update Ryujinx.Common/Utilities/BitUtils.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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18 changed files with 67 additions and 123 deletions
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@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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var range = _freeRanges[i];
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ulong alignedOffset = BitUtils.AlignUp(range.Offset, (int)alignment);
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ulong alignedOffset = BitUtils.AlignUp<ulong>(range.Offset, alignment);
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ulong sizeDelta = alignedOffset - range.Offset;
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ulong usableSize = range.Size - sizeDelta;
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@ -196,7 +196,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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ulong blockAlignedSize = BitUtils.AlignUp(size, _blockAlignment);
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ulong blockAlignedSize = BitUtils.AlignUp<ulong>(size, (ulong)_blockAlignment);
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var memoryAllocateInfo = new MemoryAllocateInfo()
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{
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