NVIDIA Thread create/delete stutter workarounds (#1760)

* Thread create/delete stutter workarounds Pt 1

* As tiered compilation is disabled, disable quick jit too

Should result in tier 1 compilation all the time

* Fix rebase.
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riperiperi 2020-12-09 22:36:08 +00:00 committed by GitHub
parent 06aa8a7578
commit c9b6be1ef8
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2 changed files with 29 additions and 1 deletions

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@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
@ -6,6 +6,8 @@
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version>
<TieredCompilation>false</TieredCompilation>
<TieredCompilationQuickJit>false</TieredCompilationQuickJit>
</PropertyGroup>
<ItemGroup>