Save Common implementation (#434)

* save common implementation

* remove zero userid check

* Renamed UserId to UInt128

* fix index in hex conversion
This commit is contained in:
emmauss 2018-10-07 16:13:46 +03:00 committed by Thomas Guillemard
parent 5b8ccb717f
commit caa181edf2
9 changed files with 97 additions and 108 deletions

View file

@ -1,6 +1,7 @@
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using static Ryujinx.HLE.HOS.ErrorCode;
@ -37,7 +38,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
public long GetUserExistence(ServiceCtx Context)
{
UserId Uuid = new UserId(
UInt128 Uuid = new UInt128(
Context.RequestData.ReadInt64(),
Context.RequestData.ReadInt64());
@ -70,12 +71,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
break;
}
byte[] Uuid = Profile.Uuid.Bytes;
for (int Index = Uuid.Length - 1; Index >= 0; Index--)
{
Context.Memory.WriteByte(OutputPosition + Offset++, Uuid[Index]);
}
Context.Memory.WriteInt64(OutputPosition, Profile.Uuid.High);
Context.Memory.WriteInt64(OutputPosition + 8, Profile.Uuid.Low);
}
return 0;
@ -92,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
public long GetProfile(ServiceCtx Context)
{
UserId Uuid = new UserId(
UInt128 Uuid = new UInt128(
Context.RequestData.ReadInt64(),
Context.RequestData.ReadInt64());

View file

@ -1,6 +1,7 @@
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Friend
@ -24,7 +25,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
// nn::friends::GetFriendListGetFriendListIds(nn::account::Uid, int Unknown0, nn::friends::detail::ipc::SizedFriendFilter, ulong Unknown1) -> int CounterIds, array<nn::account::NetworkServiceAccountId>
public long GetFriendList(ServiceCtx Context)
{
UserId Uuid = new UserId(
UInt128 Uuid = new UInt128(
Context.RequestData.ReadInt64(),
Context.RequestData.ReadInt64());
@ -45,7 +46,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
Context.ResponseData.Write(0);
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {Uuid.UserIdHex} - " +
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {Uuid.ToString()} - " +
$"Unknown0: {Unknown0} - " +
$"PresenceStatus: {Filter.PresenceStatus} - " +
$"IsFavoriteOnly: {Filter.IsFavoriteOnly} - " +
@ -61,7 +62,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
// DeclareCloseOnlinePlaySession(nn::account::Uid)
public long DeclareCloseOnlinePlaySession(ServiceCtx Context)
{
UserId Uuid = new UserId(
UInt128 Uuid = new UInt128(
Context.RequestData.ReadInt64(),
Context.RequestData.ReadInt64());
@ -70,7 +71,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
Profile.OnlinePlayState = OpenCloseState.Closed;
}
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.UserIdHex} - " +
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.ToString()} - " +
$"OnlinePlayState: {Profile.OnlinePlayState}");
return 0;
@ -79,7 +80,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
// UpdateUserPresence(nn::account::Uid, ulong Unknown0) -> buffer<Unknown1, type: 0x19, size: 0xe0>
public long UpdateUserPresence(ServiceCtx Context)
{
UserId Uuid = new UserId(
UInt128 Uuid = new UInt128(
Context.RequestData.ReadInt64(),
Context.RequestData.ReadInt64());
@ -90,7 +91,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
//Todo: Write the buffer content.
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.UserIdHex} - " +
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.ToString()} - " +
$"Unknown0: {Unknown0}");
return 0;

View file

@ -1,6 +1,6 @@
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.FspSrv
@ -78,7 +78,7 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
long TitleId = Context.RequestData.ReadInt64();
UserId UserId = new UserId(
UInt128 UserId = new UInt128(
Context.RequestData.ReadInt64(),
Context.RequestData.ReadInt64());