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using System;
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namespace Ryujinx.Memory.Range
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{
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/// <summary>
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/// Range of memory composed of an address and size.
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/// </summary>
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public struct HostMemoryRange : IEquatable<HostMemoryRange>
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{
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/// <summary>
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/// An empty memory range, with a null address and zero size.
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/// </summary>
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public static HostMemoryRange Empty => new HostMemoryRange(0, 0);
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/// <summary>
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/// Start address of the range.
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/// </summary>
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public nuint Address { get; }
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/// <summary>
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/// Size of the range in bytes.
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/// </summary>
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public ulong Size { get; }
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/// <summary>
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/// Address where the range ends (exclusive).
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/// </summary>
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public nuint EndAddress => Address + (nuint)Size;
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/// <summary>
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/// Creates a new memory range with the specified address and size.
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/// </summary>
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/// <param name="address">Start address</param>
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/// <param name="size">Size in bytes</param>
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public HostMemoryRange(nuint address, ulong size)
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{
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Address = address;
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Size = size;
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}
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/// <summary>
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/// Checks if the range overlaps with another.
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/// </summary>
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/// <param name="other">The other range to check for overlap</param>
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/// <returns>True if the ranges overlap, false otherwise</returns>
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public bool OverlapsWith(HostMemoryRange other)
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{
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nuint thisAddress = Address;
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nuint thisEndAddress = EndAddress;
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nuint otherAddress = other.Address;
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nuint otherEndAddress = other.EndAddress;
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return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
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}
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public override bool Equals(object obj)
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{
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return obj is HostMemoryRange other && Equals(other);
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}
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public bool Equals(HostMemoryRange other)
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{
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return Address == other.Address && Size == other.Size;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(Address, Size);
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}
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}
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}
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