Move solution and projects to src

This commit is contained in:
TSR Berry 2023-04-08 01:22:00 +02:00 committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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namespace Ryujinx.HLE.HOS.Services.Am.Tcap
{
[Service("avm")] // 6.0.0+
class IAvmService : IpcService
{
public IAvmService(ServiceCtx context) { }
}
}

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namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm
{
[Service("pdm:ntfy")]
class INotifyService : IpcService
{
public INotifyService(ServiceCtx context) { }
}
}

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using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService;
namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm
{
[Service("pdm:qry")]
class IQueryService : IpcService
{
public IQueryService(ServiceCtx context) { }
[CommandCmif(13)] // 5.0.0+
// QueryApplicationPlayStatisticsForSystem(buffer<bytes, 5> title_id_list) -> (buffer<bytes, 6> entries, s32 entries_count)
public ResultCode QueryApplicationPlayStatisticsForSystem(ServiceCtx context)
{
return QueryPlayStatisticsManager.GetPlayStatistics(context);
}
[CommandCmif(16)] // 6.0.0+
// QueryApplicationPlayStatisticsByUserAccountIdForSystem(nn::account::Uid, buffer<bytes, 5> title_id_list) -> (buffer<bytes, 6> entries, s32 entries_count)
public ResultCode QueryApplicationPlayStatisticsByUserAccountIdForSystem(ServiceCtx context)
{
return QueryPlayStatisticsManager.GetPlayStatistics(context, true);
}
}
}

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using Ryujinx.Common;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService.Types;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
{
static class QueryPlayStatisticsManager
{
private static Dictionary<UserId, ApplicationPlayStatistics> applicationPlayStatistics = new Dictionary<UserId, ApplicationPlayStatistics>();
internal static ResultCode GetPlayStatistics(ServiceCtx context, bool byUserId = false)
{
ulong inputPosition = context.Request.SendBuff[0].Position;
ulong inputSize = context.Request.SendBuff[0].Size;
ulong outputPosition = context.Request.ReceiveBuff[0].Position;
ulong outputSize = context.Request.ReceiveBuff[0].Size;
UserId userId = byUserId ? context.RequestData.ReadStruct<UserId>() : new UserId();
if (byUserId)
{
if (!context.Device.System.AccountManager.TryGetUser(userId, out _))
{
return ResultCode.UserNotFound;
}
}
PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.Processes.ActiveApplication.ApplicationControlProperties.PlayLogQueryCapability;
List<ulong> titleIds = new List<ulong>();
for (ulong i = 0; i < inputSize / sizeof(ulong); i++)
{
titleIds.Add(context.Memory.Read<ulong>(inputPosition));
}
if (queryCapability == PlayLogQueryCapability.WhiteList)
{
// Check if input title ids are in the whitelist.
foreach (ulong titleId in titleIds)
{
if (!context.Device.Processes.ActiveApplication.ApplicationControlProperties.PlayLogQueryableApplicationId.ItemsRo.Contains(titleId))
{
return (ResultCode)Am.ResultCode.ObjectInvalid;
}
}
}
MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize);
// Return ResultCode.ServiceUnavailable if data is locked by another process.
var filteredApplicationPlayStatistics = applicationPlayStatistics.AsEnumerable();
if (queryCapability == PlayLogQueryCapability.None)
{
filteredApplicationPlayStatistics = filteredApplicationPlayStatistics.Where(kv => kv.Value.TitleId == context.Process.TitleId);
}
else // PlayLogQueryCapability.All
{
filteredApplicationPlayStatistics = filteredApplicationPlayStatistics.Where(kv => titleIds.Contains(kv.Value.TitleId));
}
if (byUserId)
{
filteredApplicationPlayStatistics = filteredApplicationPlayStatistics.Where(kv => kv.Key == userId);
}
for (int i = 0; i < filteredApplicationPlayStatistics.Count(); i++)
{
MemoryHelper.Write(context.Memory, outputPosition + (ulong)(i * Unsafe.SizeOf<ApplicationPlayStatistics>()), filteredApplicationPlayStatistics.ElementAt(i).Value);
}
context.ResponseData.Write(filteredApplicationPlayStatistics.Count());
return ResultCode.Success;
}
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService.Types
{
[StructLayout(LayoutKind.Sequential, Size = 0x18)]
struct ApplicationPlayStatistics
{
public ulong TitleId;
public long TotalPlayTime; // In nanoseconds.
public long TotalLaunchCount;
}
}

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namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService.Types
{
enum PlayLogQueryCapability
{
None,
WhiteList,
All
}
}

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namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm
{
enum ResultCode
{
ModuleId = 178,
ErrorCodeShift = 9,
Success = 0,
InvalidUserID = (100 << ErrorCodeShift) | ModuleId,
UserNotFound = (101 << ErrorCodeShift) | ModuleId,
ServiceUnavailable = (150 << ErrorCodeShift) | ModuleId,
FileStorageFailure = (200 << ErrorCodeShift) | ModuleId
}
}

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using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Services.Sdb.Pl.Types;
using Ryujinx.Horizon.Common;
using System;
namespace Ryujinx.HLE.HOS.Services.Sdb.Pl
{
[Service("pl:u")]
[Service("pl:s")] // 9.0.0+
class ISharedFontManager : IpcService
{
private int _fontSharedMemHandle;
public ISharedFontManager(ServiceCtx context) { }
[CommandCmif(0)]
// RequestLoad(u32)
public ResultCode RequestLoad(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
// We don't need to do anything here because we do lazy initialization
// on SharedFontManager (the font is loaded when necessary).
return ResultCode.Success;
}
[CommandCmif(1)]
// GetLoadState(u32) -> u32
public ResultCode GetLoadState(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
// 1 (true) indicates that the font is already loaded.
// All fonts are already loaded.
context.ResponseData.Write(1);
return ResultCode.Success;
}
[CommandCmif(2)]
// GetFontSize(u32) -> u32
public ResultCode GetFontSize(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
context.ResponseData.Write(context.Device.System.SharedFontManager.GetFontSize(fontType));
return ResultCode.Success;
}
[CommandCmif(3)]
// GetSharedMemoryAddressOffset(u32) -> u32
public ResultCode GetSharedMemoryAddressOffset(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
context.ResponseData.Write(context.Device.System.SharedFontManager.GetSharedMemoryAddressOffset(fontType));
return ResultCode.Success;
}
[CommandCmif(4)]
// GetSharedMemoryNativeHandle() -> handle<copy>
public ResultCode GetSharedMemoryNativeHandle(ServiceCtx context)
{
context.Device.System.SharedFontManager.EnsureInitialized(context.Device.System.ContentManager);
if (_fontSharedMemHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(context.Device.System.FontSharedMem, out _fontSharedMemHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_fontSharedMemHandle);
return ResultCode.Success;
}
[CommandCmif(5)]
// GetSharedFontInOrderOfPriority(bytes<8, 1>) -> (u8, u32, buffer<unknown, 6>, buffer<unknown, 6>, buffer<unknown, 6>)
public ResultCode GetSharedFontInOrderOfPriority(ServiceCtx context)
{
long languageCode = context.RequestData.ReadInt64();
int loadedCount = 0;
for (SharedFontType type = 0; type < SharedFontType.Count; type++)
{
uint offset = (uint)type * 4;
if (!AddFontToOrderOfPriorityList(context, type, offset))
{
break;
}
loadedCount++;
}
context.ResponseData.Write(loadedCount);
context.ResponseData.Write((int)SharedFontType.Count);
return ResultCode.Success;
}
[CommandCmif(6)] // 4.0.0+
// GetSharedFontInOrderOfPriorityForSystem(bytes<8, 1>) -> (u8, u32, buffer<unknown, 6>, buffer<unknown, 6>, buffer<unknown, 6>)
public ResultCode GetSharedFontInOrderOfPriorityForSystem(ServiceCtx context)
{
// TODO: Check the differencies with GetSharedFontInOrderOfPriority.
return GetSharedFontInOrderOfPriority(context);
}
private bool AddFontToOrderOfPriorityList(ServiceCtx context, SharedFontType fontType, uint offset)
{
ulong typesPosition = context.Request.ReceiveBuff[0].Position;
ulong typesSize = context.Request.ReceiveBuff[0].Size;
ulong offsetsPosition = context.Request.ReceiveBuff[1].Position;
ulong offsetsSize = context.Request.ReceiveBuff[1].Size;
ulong fontSizeBufferPosition = context.Request.ReceiveBuff[2].Position;
ulong fontSizeBufferSize = context.Request.ReceiveBuff[2].Size;
if (offset + 4 > (uint)typesSize ||
offset + 4 > (uint)offsetsSize ||
offset + 4 > (uint)fontSizeBufferSize)
{
return false;
}
context.Memory.Write(typesPosition + offset, (int)fontType);
context.Memory.Write(offsetsPosition + offset, context.Device.System.SharedFontManager.GetSharedMemoryAddressOffset(fontType));
context.Memory.Write(fontSizeBufferPosition + offset, context.Device.System.SharedFontManager.GetFontSize(fontType));
return true;
}
}
}

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using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Sdb.Pl.Types;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Sdb.Pl
{
class SharedFontManager
{
private static readonly uint FontKey = 0x06186249;
private static readonly uint BFTTFMagic = 0x18029a7f;
private readonly Switch _device;
private readonly SharedMemoryStorage _storage;
private struct FontInfo
{
public int Offset;
public int Size;
public FontInfo(int offset, int size)
{
Offset = offset;
Size = size;
}
}
private Dictionary<SharedFontType, FontInfo> _fontData;
public SharedFontManager(Switch device, SharedMemoryStorage storage)
{
_device = device;
_storage = storage;
}
public void Initialize()
{
_fontData?.Clear();
_fontData = null;
}
public void EnsureInitialized(ContentManager contentManager)
{
if (_fontData == null)
{
_storage.ZeroFill();
uint fontOffset = 0;
FontInfo CreateFont(string name)
{
if (contentManager.TryGetFontTitle(name, out ulong fontTitle) && contentManager.TryGetFontFilename(name, out string fontFilename))
{
string contentPath = contentManager.GetInstalledContentPath(fontTitle, StorageId.BuiltInSystem, NcaContentType.Data);
string fontPath = _device.FileSystem.SwitchPathToSystemPath(contentPath);
if (!string.IsNullOrWhiteSpace(fontPath))
{
byte[] data;
using (IStorage ncaFileStream = new LocalStorage(fontPath, FileAccess.Read, FileMode.Open))
{
Nca nca = new Nca(_device.System.KeySet, ncaFileStream);
IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, _device.System.FsIntegrityCheckLevel);
using var fontFile = new UniqueRef<IFile>();
romfs.OpenFile(ref fontFile.Ref, ("/" + fontFilename).ToU8Span(), OpenMode.Read).ThrowIfFailure();
data = DecryptFont(fontFile.Get.AsStream());
}
FontInfo info = new FontInfo((int)fontOffset, data.Length);
WriteMagicAndSize(fontOffset, data.Length);
fontOffset += 8;
uint start = fontOffset;
for (; fontOffset - start < data.Length; fontOffset++)
{
_storage.GetRef<byte>(fontOffset) = data[fontOffset - start];
}
return info;
}
else
{
if (!contentManager.TryGetSystemTitlesName(fontTitle, out string titleName))
{
titleName = "Unknown";
}
throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)");
}
}
else
{
throw new ArgumentException($"Unknown font \"{name}\"!");
}
}
_fontData = new Dictionary<SharedFontType, FontInfo>
{
{ SharedFontType.JapanUsEurope, CreateFont("FontStandard") },
{ SharedFontType.SimplifiedChinese, CreateFont("FontChineseSimplified") },
{ SharedFontType.SimplifiedChineseEx, CreateFont("FontExtendedChineseSimplified") },
{ SharedFontType.TraditionalChinese, CreateFont("FontChineseTraditional") },
{ SharedFontType.Korean, CreateFont("FontKorean") },
{ SharedFontType.NintendoEx, CreateFont("FontNintendoExtended") }
};
if (fontOffset > Horizon.FontSize)
{
throw new InvalidSystemResourceException("The sum of all fonts size exceed the shared memory size. " +
$"Please make sure that the fonts don't exceed {Horizon.FontSize} bytes in total. (actual size: {fontOffset} bytes).");
}
}
}
private void WriteMagicAndSize(ulong offset, int size)
{
const int key = 0x49621806;
int encryptedSize = BinaryPrimitives.ReverseEndianness(size ^ key);
_storage.GetRef<int>(offset + 0) = (int)BFTTFMagic;
_storage.GetRef<int>(offset + 4) = encryptedSize;
}
public int GetFontSize(SharedFontType fontType)
{
EnsureInitialized(_device.System.ContentManager);
return _fontData[fontType].Size;
}
public int GetSharedMemoryAddressOffset(SharedFontType fontType)
{
EnsureInitialized(_device.System.ContentManager);
return _fontData[fontType].Offset + 8;
}
private static byte[] DecryptFont(Stream bfttfStream)
{
static uint KXor(uint data) => data ^ FontKey;
using (BinaryReader reader = new BinaryReader(bfttfStream))
using (MemoryStream ttfStream = MemoryStreamManager.Shared.GetStream())
using (BinaryWriter output = new BinaryWriter(ttfStream))
{
if (KXor(reader.ReadUInt32()) != BFTTFMagic)
{
throw new InvalidDataException("Error: Input file is not in BFTTF format!");
}
bfttfStream.Position += 4;
for (int i = 0; i < (bfttfStream.Length - 8) / 4; i++)
{
output.Write(KXor(reader.ReadUInt32()));
}
return ttfStream.ToArray();
}
}
}
}

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namespace Ryujinx.HLE.HOS.Services.Sdb.Pl.Types
{
public enum SharedFontType
{
JapanUsEurope = 0,
SimplifiedChinese = 1,
SimplifiedChineseEx = 2,
TraditionalChinese = 3,
Korean = 4,
NintendoEx = 5,
Count
}
}