UI: Add Metal surface creation for MoltenVK (#3980)

* Initial implementation of metal surface across UIs

* Fix SDL2 on windows

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Address Feedback

Co-authored-by: Mary-nyan <thog@protonmail.com>
This commit is contained in:
riperiperi 2022-12-06 22:00:25 +00:00 committed by GitHub
parent d3709a753f
commit e211c3f00a
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31 changed files with 495 additions and 63 deletions

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@ -119,7 +119,7 @@ namespace Ryujinx.Ui.Windows
public ControllerWindow(MainWindow mainWindow, PlayerIndex controllerId) : this(mainWindow, new Builder("Ryujinx.Ui.Windows.ControllerWindow.glade"), controllerId) { }
private ControllerWindow(MainWindow mainWindow, Builder builder, PlayerIndex controllerId) : base(builder.GetObject("_controllerWin").Handle)
private ControllerWindow(MainWindow mainWindow, Builder builder, PlayerIndex controllerId) : base(builder.GetRawOwnedObject("_controllerWin"))
{
_mainWindow = mainWindow;
_selectedGamepad = null;
@ -379,13 +379,16 @@ namespace Ryujinx.Ui.Windows
break;
}
_controllerImage.Pixbuf = _controllerType.ActiveId switch
if (!OperatingSystem.IsMacOS())
{
"ProController" => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_ProCon.svg", 400, 400),
"JoyconLeft" => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_JoyConLeft.svg", 400, 500),
"JoyconRight" => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_JoyConRight.svg", 400, 500),
_ => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_JoyConPair.svg", 400, 500),
};
_controllerImage.Pixbuf = _controllerType.ActiveId switch
{
"ProController" => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_ProCon.svg", 400, 400),
"JoyconLeft" => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_JoyConLeft.svg", 400, 500),
"JoyconRight" => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_JoyConRight.svg", 400, 500),
_ => new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Controller_JoyConPair.svg", 400, 500),
};
}
}
private void ClearValues()