hle: Some cleanup (#3210)

* hle: Some cleanup

This PR cleaned up a bit the HLE folder and the VirtualFileSystem one, since we use LibHac, we can use some class of it directly instead of duplicate things. The "Content" of VFS folder is removed since it should be handled in the NCM service directly.
A larger cleanup should be done later since there is still be duplicated code here and there.

* Fix Headless.SDL2

* Addresses gdkchan feedback
This commit is contained in:
Ac_K 2022-03-22 20:46:16 +01:00 committed by GitHub
parent ba0171d054
commit e3b36db71c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
35 changed files with 192 additions and 373 deletions

View file

@ -1,5 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.Widgets;
using System;
using System.IO;

View file

@ -1,18 +1,10 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using ARMeilleure.Translation;
using ARMeilleure.Translation;
using ARMeilleure.Translation.PTC;
using Gtk;
using LibHac.Common;
using LibHac.Common.Keys;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.Dummy;
@ -29,7 +21,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
@ -42,9 +33,14 @@ using Ryujinx.Ui.Applet;
using Ryujinx.Ui.Helper;
using Ryujinx.Ui.Widgets;
using Ryujinx.Ui.Windows;
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using GUI = Gtk.Builder.ObjectAttribute;
using PtcLoadingState = ARMeilleure.Translation.PTC.PtcLoadingState;
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
@ -1283,7 +1279,7 @@ namespace Ryujinx.Ui
private void Load_Mii_Edit_Applet(object sender, EventArgs args)
{
string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.NandSystem, NcaContentType.Program);
string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
LoadApplication(contentPath);
}

View file

@ -3,10 +3,10 @@ using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
@ -115,7 +115,7 @@ namespace Ryujinx.Ui.Windows
return;
}
string contentPath = contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.NandSystem, NcaContentType.Data);
string contentPath = contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem, NcaContentType.Data);
string avatarPath = virtualFileSystem.SwitchPathToSystemPath(contentPath);
if (!string.IsNullOrWhiteSpace(avatarPath))

View file

@ -105,9 +105,9 @@ namespace Ryujinx.Ui.Windows
#pragma warning restore CS0649, IDE0044
public SettingsWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(parent, new Builder("Ryujinx.Ui.Windows.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
public SettingsWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(parent, new Builder("Ryujinx.Ui.Windows.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
private SettingsWindow(MainWindow parent, Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
private SettingsWindow(MainWindow parent, Builder builder, VirtualFileSystem virtualFileSystem, ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
{
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");

View file

@ -1,6 +1,5 @@
using Gtk;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.Ui.Widgets;
using SixLabors.ImageSharp;
@ -12,7 +11,7 @@ using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
using Image = SixLabors.ImageSharp.Image;
using UserId = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
namespace Ryujinx.Ui.Windows