Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)

This commit is contained in:
ReinUsesLisp 2018-09-01 18:44:19 -03:00 committed by gdkchan
parent bf28d8f1aa
commit e72fd3f7a7
4 changed files with 52 additions and 2 deletions

View file

@ -0,0 +1,10 @@
namespace Ryujinx.Graphics.Gal.Shader
{
enum ShaderIpaMode
{
Pass = 0,
None = 1,
Constant = 2,
Sc = 3
}
}