Small OpenGL Renderer refactoring (#177)

* Call OpenGL functions directly, remove the pfifo thread, some refactoring

* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)

* Organized the Gpu folder a bit more, renamed a few things, address PR feedback

* Make PerformanceStatistics thread safe

* Remove unused constant

* Use unlimited update rate for better pref
This commit is contained in:
gdkchan 2018-06-23 21:39:25 -03:00 committed by GitHub
parent 69697957e6
commit e7559f128f
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58 changed files with 518 additions and 633 deletions

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@ -14,7 +14,7 @@ namespace Ryujinx
{
Console.Title = "Ryujinx Console";
IGalRenderer Renderer = new OpenGLRenderer();
IGalRenderer Renderer = new OGLRenderer();
IAalOutput AudioOut = new OpenALAudioOut();
@ -67,7 +67,7 @@ namespace Ryujinx
Screen.Exit();
};
Screen.Run(60.0);
Screen.Run(0.0, 60.0);
}
Environment.Exit(0);