Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
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58 changed files with 518 additions and 633 deletions
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@ -14,7 +14,7 @@ namespace Ryujinx
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{
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Console.Title = "Ryujinx Console";
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IGalRenderer Renderer = new OpenGLRenderer();
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IGalRenderer Renderer = new OGLRenderer();
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IAalOutput AudioOut = new OpenALAudioOut();
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@ -67,7 +67,7 @@ namespace Ryujinx
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Screen.Exit();
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};
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Screen.Run(60.0);
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Screen.Run(0.0, 60.0);
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}
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Environment.Exit(0);
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