Audio rendering: reduce memory allocations (#6604)
* - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory - BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods - VirtualMemoryManagerBase: - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses - implement IWritableBlock - add virtual GetReadOnlySequence() with coalescing of contiguous segments - add virtual GetSpan() - add virtual GetWritableRegion() - add abstract IsMapped() - add virtual MapForeign(ulong, nuint, ulong) - add virtual Read<T>() - add virtual Read(ulong, Span<byte>) - add virtual ReadTracked<T>() - add virtual SignalMemoryTracking() - add virtual Write() - add virtual Write<T>() - add virtual WriteUntracked() - add virtual WriteWithRedundancyCheck() - VirtualMemoryManagerRefCountedBase: remove generic type parameters - AddressSpaceManager: remove redundant methods, add required overrides - HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - NativeMemoryManager: add get properties for Pointer and Length - throughout: removed invalid <inheritdoc/> comments * - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * add PagedMemoryRange enumerator types, use them in IVirtualMemoryManager implementations to consolidate page-handling logic and add a new capability - the coalescing of pages for consolidating memory copies and segmentation. * new: more tests for PagedMemoryRangeCoalescingEnumerator showing coalescing of contiguous segments * make some struct properties readonly * put braces around `foreach` bodies * encourage inlining of some PagedMemoryRange*Enumerator members * DynamicRingBuffer: - use ByteMemoryPool - make some methods return without locking when size/count argument = 0 - make generic Read<T>()/Write<T>() non-generic because its only usage is as T = byte - change Read(byte[]...) to Read(Span<byte>...) - change Write(byte[]...) to Write(Span<byte>...) * change IAudioRenderer.RequestUpdate() to take a ReadOnlySequence<byte>, enabling zero-copy audio rendering * HipcGenerator: support ReadOnlySequence<byte> as IPC method parameter * change IAudioRenderer/AudioRenderer RequestUpdate* methods to take input as ReadOnlySequence<byte> * MemoryManagerHostTracked: use rented memory when contiguous in `GetWritableRegion()` * rebase cleanup * dotnet format fixes * format and comment fixes * format long parameter list - take 2 * - add support to HipcGenerator for buffers of type `Memory<byte>` - change `AudioRenderer` `RequestUpdate()` and `RequestUpdateAuto()` to use Memory<byte> for output buffers, removing another memory block allocation/copy * SplitterContext `UpdateState()` and `UpdateData()` smooth out advance/rewind logic, only rewind if magic is invalid * DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte>
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parent
3e0d67533f
commit
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32 changed files with 847 additions and 262 deletions
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@ -17,6 +17,8 @@ namespace Ryujinx.Horizon.Generators.Hipc
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private const string ResponseVariableName = "response";
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private const string OutRawDataVariableName = "outRawData";
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private const string TypeSystemBuffersReadOnlySequence = "System.Buffers.ReadOnlySequence";
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private const string TypeSystemMemory = "System.Memory";
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private const string TypeSystemReadOnlySpan = "System.ReadOnlySpan";
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private const string TypeSystemSpan = "System.Span";
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private const string TypeStructLayoutAttribute = "System.Runtime.InteropServices.StructLayoutAttribute";
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@ -329,7 +331,15 @@ namespace Ryujinx.Horizon.Generators.Hipc
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value = $"{InObjectsVariableName}[{inObjectIndex++}]";
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break;
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case CommandArgType.Buffer:
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if (IsReadOnlySpan(compilation, parameter))
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if (IsMemory(compilation, parameter))
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{
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value = $"CommandSerialization.GetWritableRegion(processor.GetBufferRange({index}))";
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}
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else if (IsReadOnlySequence(compilation, parameter))
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{
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value = $"CommandSerialization.GetReadOnlySequence(processor.GetBufferRange({index}))";
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}
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else if (IsReadOnlySpan(compilation, parameter))
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{
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string spanGenericTypeName = GetCanonicalTypeNameOfGenericArgument(compilation, parameter.Type, 0);
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value = GenerateSpanCast(spanGenericTypeName, $"CommandSerialization.GetReadOnlySpan(processor.GetBufferRange({index}))");
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@ -346,7 +356,13 @@ namespace Ryujinx.Horizon.Generators.Hipc
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break;
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}
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if (IsSpan(compilation, parameter))
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if (IsMemory(compilation, parameter))
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{
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generator.AppendLine($"using var {argName} = {value};");
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argName = $"{argName}.Memory";
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}
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else if (IsSpan(compilation, parameter))
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{
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generator.AppendLine($"using var {argName} = {value};");
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@ -637,7 +653,9 @@ namespace Ryujinx.Horizon.Generators.Hipc
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private static bool IsValidTypeForBuffer(Compilation compilation, ParameterSyntax parameter)
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{
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return IsReadOnlySpan(compilation, parameter) ||
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return IsMemory(compilation, parameter) ||
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IsReadOnlySequence(compilation, parameter) ||
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IsReadOnlySpan(compilation, parameter) ||
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IsSpan(compilation, parameter) ||
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IsUnmanagedType(compilation, parameter.Type);
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}
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@ -649,6 +667,16 @@ namespace Ryujinx.Horizon.Generators.Hipc
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return typeInfo.Type.IsUnmanagedType;
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}
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private static bool IsMemory(Compilation compilation, ParameterSyntax parameter)
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{
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return GetCanonicalTypeName(compilation, parameter.Type) == TypeSystemMemory;
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}
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private static bool IsReadOnlySequence(Compilation compilation, ParameterSyntax parameter)
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{
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return GetCanonicalTypeName(compilation, parameter.Type) == TypeSystemBuffersReadOnlySequence;
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}
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private static bool IsReadOnlySpan(Compilation compilation, ParameterSyntax parameter)
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{
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return GetCanonicalTypeName(compilation, parameter.Type) == TypeSystemReadOnlySpan;
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