Support configurable point size (#916)
This commit is contained in:
parent
a1a5341baf
commit
f373f870f7
4 changed files with 24 additions and 0 deletions
|
@ -42,6 +42,8 @@ namespace Ryujinx.Graphics.GAL
|
|||
|
||||
void SetImage(int index, ShaderStage stage, ITexture texture);
|
||||
|
||||
void SetPointSize(float size);
|
||||
|
||||
void SetPrimitiveRestart(bool enable, int index);
|
||||
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology);
|
||||
|
|
|
@ -161,6 +161,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
|||
UpdateVertexAttribState(state);
|
||||
}
|
||||
|
||||
if (state.QueryModified(MethodOffset.PointSize))
|
||||
{
|
||||
UpdatePointSizeState(state);
|
||||
}
|
||||
|
||||
if (state.QueryModified(MethodOffset.PrimitiveRestartState))
|
||||
{
|
||||
UpdatePrimitiveRestartState(state);
|
||||
|
@ -507,6 +512,17 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
|||
_context.Renderer.Pipeline.SetVertexAttribs(vertexAttribs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates host point size based on guest GPU state.
|
||||
/// </summary>
|
||||
/// <param name="state">Current GPU state</param>
|
||||
private void UpdatePointSizeState(GpuState state)
|
||||
{
|
||||
float size = state.Get<float>(MethodOffset.PointSize);
|
||||
|
||||
_context.Renderer.Pipeline.SetPointSize(size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates host primitive restart based on guest GPU state.
|
||||
/// </summary>
|
||||
|
|
|
@ -53,6 +53,7 @@ namespace Ryujinx.Graphics.Gpu.State
|
|||
YControl = 0x4eb,
|
||||
FirstVertex = 0x50d,
|
||||
FirstInstance = 0x50e,
|
||||
PointSize = 0x546,
|
||||
ResetCounter = 0x54c,
|
||||
RtDepthStencilEnable = 0x54e,
|
||||
ConditionState = 0x554,
|
||||
|
|
|
@ -601,6 +601,11 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
_vertexArray.SetIndexBuffer((Buffer)buffer.Buffer);
|
||||
}
|
||||
|
||||
public void SetPointSize(float size)
|
||||
{
|
||||
GL.PointSize(size);
|
||||
}
|
||||
|
||||
public void SetPrimitiveRestart(bool enable, int index)
|
||||
{
|
||||
if (!enable)
|
||||
|
|
Loading…
Reference in a new issue