HID Implementation (#20)

* Basic HID Implementation

* Basic HID Implementation in Config

* HID Corrections

* HID Corrections 2
This commit is contained in:
Ac_K 2018-02-18 00:54:19 +01:00 committed by gdkchan
parent 595e7ee588
commit f469b968a8
12 changed files with 758 additions and 75 deletions

View file

@ -276,76 +276,62 @@ void main(void) {
protected override void OnUpdateFrame(FrameEventArgs e)
{
unsafe
HidControllerKeys CurrentButton = 0;
JoystickPosition LeftJoystick;
JoystickPosition RightJoystick;
if (Keyboard[OpenTK.Input.Key.Escape]) this.Exit();
//RightJoystick
int LeftJoystickDX = 0;
int LeftJoystickDY = 0;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerKeys.KEY_LSTICK;
//LeftButtons
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerKeys.KEY_DUP;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerKeys.KEY_DDOWN;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerKeys.KEY_DLEFT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerKeys.KEY_DRIGHT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerKeys.KEY_MINUS;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerKeys.KEY_L;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerKeys.KEY_ZL;
//RightJoystick
int RightJoystickDX = 0;
int RightJoystickDY = 0;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerKeys.KEY_RSTICK;
//RightButtons
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerKeys.KEY_A;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerKeys.KEY_B;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerKeys.KEY_X;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerKeys.KEY_Y;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerKeys.KEY_PLUS;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerKeys.KEY_R;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerKeys.KEY_ZR;
LeftJoystick = new JoystickPosition
{
long HidOffset = Ns.Os.GetVirtHidOffset();
DX = LeftJoystickDX,
DY = LeftJoystickDY
};
if (HidOffset == 0 || HidOffset + Horizon.HidSize > uint.MaxValue)
{
return;
}
byte* Ptr = (byte*)Ns.Ram + (uint)HidOffset;
int State = 0;
if (Keyboard[OpenTK.Input.Key.Up])
{
State |= 0x2000;
}
if (Keyboard[OpenTK.Input.Key.Down])
{
State |= 0x8000;
}
if (Keyboard[OpenTK.Input.Key.Left])
{
State |= 0x1000;
}
if (Keyboard[OpenTK.Input.Key.Right])
{
State |= 0x4000;
}
if (Keyboard[OpenTK.Input.Key.A])
{
State |= 0x1;
}
if (Keyboard[OpenTK.Input.Key.S])
{
State |= 0x2;
}
if (Keyboard[OpenTK.Input.Key.Z])
{
State |= 0x4;
}
if (Keyboard[OpenTK.Input.Key.X])
{
State |= 0x8;
}
if (Keyboard[OpenTK.Input.Key.Enter])
{
State |= 0x400;
}
if (Keyboard[OpenTK.Input.Key.Tab])
{
State |= 0x800;
}
*((int*)(Ptr + 0xae38)) = (int)State;
}
if (Keyboard[OpenTK.Input.Key.Escape])
RightJoystick = new JoystickPosition
{
this.Exit();
}
DX = RightJoystickDX,
DY = RightJoystickDY
};
//We just need one pair of JoyCon because it's emulate by the keyboard.
Ns.Hid.SendControllerButtons(HidControllerID.CONTROLLER_HANDHELD, HidControllerLayouts.Main, CurrentButton, LeftJoystick, RightJoystick);
}
protected override void OnRenderFrame(FrameEventArgs e)