Made initial implementation of the thread scheduler, refactor Svc to avoid passing many arguments

This commit is contained in:
gdkchan 2018-02-13 23:43:08 -03:00
parent 598d1fd3ae
commit f68696dc4a
19 changed files with 740 additions and 252 deletions

View file

@ -18,9 +18,9 @@ namespace Ryujinx.OsHle.Handles
protected virtual void Dispose(bool Disposing)
{
if(Disposing && Obj != null)
if (Disposing && Obj != null)
{
if(Obj is IDisposable DisposableObj)
if (Obj is IDisposable DisposableObj)
{
DisposableObj.Dispose();
}