Made initial implementation of the thread scheduler, refactor Svc to avoid passing many arguments
This commit is contained in:
parent
598d1fd3ae
commit
f68696dc4a
19 changed files with 740 additions and 252 deletions
|
@ -18,9 +18,9 @@ namespace Ryujinx.OsHle.Handles
|
|||
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if(Disposing && Obj != null)
|
||||
if (Disposing && Obj != null)
|
||||
{
|
||||
if(Obj is IDisposable DisposableObj)
|
||||
if (Obj is IDisposable DisposableObj)
|
||||
{
|
||||
DisposableObj.Dispose();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue