Fix regression on load/store local (wrong type)
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fd196b3d19
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f6e96551bf
1 changed files with 2 additions and 2 deletions
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@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32);
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Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32);
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Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32);
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Add(Instruction.LoadLocal, VariableType.F32, VariableType.S32);
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Add(Instruction.LoadLocal, VariableType.U32, VariableType.S32);
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Add(Instruction.LoadShared, VariableType.U32, VariableType.S32);
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Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32);
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Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar);
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@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.F32);
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Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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