Implement a software ETC2 texture decoder (#4121)
* Implement a software ETC2 texture decoder * Fix output size calculation for non-2D textures * Address PR feedback
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8 changed files with 763 additions and 10 deletions
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@ -857,9 +857,23 @@ namespace Ryujinx.Graphics.Gpu.Image
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result = decoded;
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}
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else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
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else if (!_context.Capabilities.SupportsEtc2Compression && Format.IsEtc2())
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{
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result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
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switch (Format)
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{
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case Format.Etc2RgbaSrgb:
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case Format.Etc2RgbaUnorm:
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result = ETC2Decoder.DecodeRgba(result, width, height, depth, levels, layers);
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break;
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case Format.Etc2RgbPtaSrgb:
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case Format.Etc2RgbPtaUnorm:
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result = ETC2Decoder.DecodePta(result, width, height, depth, levels, layers);
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break;
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case Format.Etc2RgbSrgb:
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case Format.Etc2RgbUnorm:
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result = ETC2Decoder.DecodeRgb(result, width, height, depth, levels, layers);
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break;
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}
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}
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else if (!TextureCompatibility.HostSupportsBcFormat(Format, Target, _context.Capabilities))
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{
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@ -895,6 +909,10 @@ namespace Ryujinx.Graphics.Gpu.Image
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break;
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}
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}
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else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
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{
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result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
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}
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return result;
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}
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