Fix for integer vertex attributes and iset bf flag (#323)
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c68bca5396
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2 changed files with 19 additions and 6 deletions
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@ -278,7 +278,19 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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int Size = AttribElements[Attrib.Size];
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int Offset = Attrib.Offset;
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GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Stride, Offset);
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if (Attrib.Type == GalVertexAttribType.Sint ||
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Attrib.Type == GalVertexAttribType.Uint)
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{
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IntPtr Pointer = new IntPtr(Offset);
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VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
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GL.VertexAttribIPointer(Attrib.Index, Size, IType, Stride, Pointer);
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}
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else
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{
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GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Stride, Offset);
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}
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}
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}
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