Only make render target 2D textures layered if needed (#2646)

* Only make render target 2D textures layered if needed

* Shader cache version bump

* Ensure topology is updated on channel swap
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gdkchan 2021-09-28 20:55:12 -03:00 committed by GitHub
parent 312be74861
commit fd7567a6b5
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11 changed files with 85 additions and 16 deletions

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@ -121,6 +121,11 @@ namespace Ryujinx.Graphics.Shader.Translation
break;
}
}
if (Config.Stage != ShaderStage.Fragment && attribute == AttributeConsts.Layer)
{
Config.SetUsedFeature(FeatureFlags.RtLayer);
}
}
public void MarkLabel(Operand label)