Commit graph

6 commits

Author SHA1 Message Date
gdkchan
c393cdf8e3
More flexible memory manager (#307)
* Keep track mapped buffers with fixed offsets

* Started rewriting the memory manager

* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks

* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks

* Rebased

* Optimize the map/unmap physical memory svcs

* Integrate shared font support

* Fix address space reserve alignment

* Some fixes related to gpu memory mapping

* Some cleanup

* Only try uploading const buffers that are really used

* Check if memory region is contiguous

* Rebased

* Add missing count increment on IsRegionModified

* Check for reads/writes outside of the address space, optimize translation with a tail call
2018-08-15 15:59:51 -03:00
Thomas Guillemard
eeb626947e Implement Shared Fonts (#215)
* Implement Shared Fonts

This fully implements shared fonts.
This commit is provided without fonts.
This commit also add Size to HSharedMem.Positions to be able to add fonts to shared zones when RequestLoad is called.

* Require the user to provide fonts in RyuFS/system

* Use File.Exits instead of relying ona try/catch and change system resource exception format a bit

* Make sure that font sum doesn't exceed 17MB

Also rename font data dictionary for coherence.
2018-08-04 18:38:49 -03:00
Ac_K
8b685b12f0 Implement SvcWaitForAddress 0x34 (#289)
* Implement SvcWaitForAddress 0x34

Currently needed by Sonic Mania Plus

* Fix mistake

* read-decrement-write locked
2018-07-19 01:03:53 -03:00
gdkchan
2f29894d9f Set PC value on SvcCall aswell 2018-06-26 01:14:18 -03:00
gdkchan
65105c2a3b Implement SvcGetThreadContext3 2018-06-26 01:10:15 -03:00
gdkchan
76f3b1b3a4 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Renamed from Ryujinx.Core/OsHle/Kernel/SvcHandler.cs (Browse further)